public void Land() { var space = new LandableSpace(); var spaces = new Dictionary<Int32, UnownableSpace>(); spaces.Add(0, space); var handler = new UnownableHandler(spaces); var player = new Player("name"); handler.Land(player, 0); Assert.IsTrue(space.LandedOn); }
public void Setup() { player = new Player("Player"); var players = new[] { player }; dice = new ControlledDice(); var realEstateHandler = FakeHandlerFactory.CreateEmptyRealEstateHandler(players); landableSpaces = new Dictionary<Int32, UnownableSpace>(); for (var i = 0; i < BoardConstants.BOARD_SIZE; i++) landableSpaces.Add(i, new LandableSpace()); space6 = landableSpaces[6] as LandableSpace; space10 = landableSpaces[10] as LandableSpace; var spaceHandler = new UnownableHandler(landableSpaces); banker = new Banker(players); boardHandler = new BoardHandler(players, realEstateHandler, spaceHandler, banker); jailHandler = new JailHandler(dice, boardHandler, banker); turnHandler = new TurnHandler(dice, boardHandler, jailHandler, realEstateHandler, banker); }