public void Tick () { var monitor = new SpeedMonitor (); monitor.AddDelta (1000); monitor.Tick (1000); Assert.AreEqual (1000, monitor.Rate, "#1"); }
public void ZeroAveragingPeriod () { var monitor = new SpeedMonitor (0); monitor.AddDelta (1000); monitor.Tick (1000); Assert.AreEqual (1000, monitor.Rate, "#1"); }
public void ZeroAveragingPeriod() { var monitor = new SpeedMonitor(0); monitor.AddDelta(1000); monitor.Tick(1000); Assert.AreEqual(1000, monitor.Rate, "#1"); }
public void Tick() { var monitor = new SpeedMonitor(); monitor.AddDelta(1000); monitor.Tick(1000); Assert.AreEqual(1000, monitor.Rate, "#1"); }
public void TickFull () { // Averaging period is 3, tick 3 times. var monitor = new SpeedMonitor (3); monitor.AddDelta (1200); monitor.Tick (1000); monitor.Tick (1000); monitor.Tick (1000); Assert.AreEqual (400, monitor.Rate, "#1"); }
public void TickTwice () { // Send 1000 bytes in 2000 milliseconds. Check // transfer rate is then 500bytes/second var monitor = new SpeedMonitor (); monitor.AddDelta (1000); monitor.Tick (1000); monitor.Tick (1000); Assert.AreEqual (500, monitor.Rate, "#1"); }
public void Tick_AveragingTwo_TickThree () { // Send data only in the first tick. When we tick a third time // we should have a transfer rate of zero as the data should vanish. var monitor = new SpeedMonitor (2); monitor.AddDelta (1200); monitor.Tick (1000); monitor.Tick (1000); monitor.Tick (1000); Assert.AreEqual (0, monitor.Rate, "#1"); }
public void TickFull() { // Averaging period is 3, tick 3 times. var monitor = new SpeedMonitor(3); monitor.AddDelta(1200); monitor.Tick(1000); monitor.Tick(1000); monitor.Tick(1000); Assert.AreEqual(400, monitor.Rate, "#1"); }
public void TickTwice() { // Send 1000 bytes in 2000 milliseconds. Check // transfer rate is then 500bytes/second var monitor = new SpeedMonitor(); monitor.AddDelta(1000); monitor.Tick(1000); monitor.Tick(1000); Assert.AreEqual(500, monitor.Rate, "#1"); }
public void Tick_AveragingTwo_TickThree() { // Send data only in the first tick. When we tick a third time // we should have a transfer rate of zero as the data should vanish. var monitor = new SpeedMonitor(2); monitor.AddDelta(1200); monitor.Tick(1000); monitor.Tick(1000); monitor.Tick(1000); Assert.AreEqual(0, monitor.Rate, "#1"); }
public void VeryFastRate() { // We're reporting 500MB every 750ms period var speed = 500 * 1024 * 1024; // The actual speed averaged over a 1 second period would be this var estimatedActualSpeed = speed * 4 / 3; var monitor = new SpeedMonitor(); for (int i = 0; i < 37; i++) { monitor.AddDelta(speed); monitor.Tick(750); Assert.Greater(monitor.Rate, 0, "#1." + i); Assert.Less(monitor.Rate, estimatedActualSpeed + (1 * 1024 * 1024), "#2." + i); } // Should be somewhere between 499 and 501 MB/sec Assert.IsTrue((monitor.Rate - estimatedActualSpeed) < (1 * 1024 * 1024), "#3"); }