public void Setup() { var pieceCount = 40; var pieceLength = 256 * 1024; torrentData = new TestTorrentData { Files = new[] { new TorrentFileInfo(new TorrentFile("One File", pieceLength * pieceCount, 0, pieceCount)) }, PieceLength = pieceLength, Size = pieceLength * pieceCount }; bitfield = new BitField(torrentData.PieceCount) .SetAll(true) .Set(4, false) .Set(6, false) .Set(24, false) .Set(36, false); picker = new EndGamePicker(); pieces = new List <Piece> (new[] { new Piece(4, torrentData.PieceLength, torrentData.Size), new Piece(6, torrentData.PieceLength, torrentData.Size), new Piece(24, torrentData.PieceLength, torrentData.Size), new Piece(36, torrentData.PieceLength, torrentData.Size) }); id = PeerId.CreateNull(torrentData.PieceCount); id.IsChoking = false; other = PeerId.CreateNull(torrentData.PieceCount); other.IsChoking = false; }
public EndGameSwitcher(PiecePicker standard, EndGamePicker endgame, TorrentManager torrentManager) : base(null) { this.standard = standard; this.endgame = endgame; this.torrentManager = torrentManager; }
public void Setup() { // Three pieces of length 32kb. SmallTorrent = new TestTorrentData { Files = new[] { new TorrentFile("foo", length: Piece.BlockSize * 2 * 3, startIndex: 0, endIndex: 2) }, PieceLength = Piece.BlockSize * 2, Size = Piece.BlockSize * 2 * 3, Bitfield = new BitField(3), Seeder = PeerId.CreateNull(3, seeder: true, isChoking: false, amInterested: true) }; // Three hundred pieces of length 4MB. LargeTorrent = new TestTorrentData { Files = new[] { new TorrentFile("foo", length: Piece.BlockSize * 2 * 300, startIndex: 0, endIndex: 299) }, PieceLength = Piece.BlockSize * 256, Size = Piece.BlockSize * 256 * 300, Bitfield = new BitField(300), Seeder = PeerId.CreateNull(300, seeder: true, isChoking: false, amInterested: true) }; Standard = new StandardPicker(); Endgame = new EndGamePicker(); Switcher = new EndGameSwitcher(Standard, Endgame, null); }
public EndGameSwitcher(StandardPicker standard, EndGamePicker endgame, int blocksPerPiece, TorrentManager torrentManager) : base(null) { this.standard = standard; this.endgame = endgame; this.blocksPerPiece = blocksPerPiece; this.torrentManager = torrentManager; }
public EndGameSwitcher(StandardPicker standard, EndGamePicker endgame, int blocksPerPiece, TorrentManager torrentManager) : this(standard, endgame, torrentManager) { }