public static void _HeaderRendering (Page p) { LiteralControl lcb = new LiteralControl (HtmlDiff.BEGIN_TAG); LiteralControl lce = new LiteralControl (HtmlDiff.END_TAG); PokerWizard w = new PokerWizard (); w.HeaderStyle.BackColor = Color.Red; w.HeaderTemplate = new CompiledTemplateBuilder (_BuildHeader); w.HeaderText = "test"; WizardStep ws0 = new WizardStep (); ws0.ID = "step0"; ws0.StepType = WizardStepType.Start; ws0.Controls.Add (new LiteralControl ("Start")); WizardStep ws1 = new WizardStep (); ws1.ID = "step1"; ws1.StepType = WizardStepType.Finish; ws1.Controls.Add (new LiteralControl ("Finish")); w.DisplaySideBar = false; w.WizardSteps.Add (ws0); w.WizardSteps.Add (ws1); w.MoveTo (ws1); p.Controls.Add (lcb); p.Controls.Add (w); p.Controls.Add (lce); }
public static void _StepTypeRendering (Page p) { LiteralControl lcb = new LiteralControl (HtmlDiff.BEGIN_TAG); LiteralControl lce = new LiteralControl (HtmlDiff.END_TAG); PokerWizard w = new PokerWizard (); WizardStep ws1 = new WizardStep (); WizardStep ws2 = new WizardStep (); WizardStep ws3 = new WizardStep (); ws1.ID = "step1"; ws1.StepType = WizardStepType.Start; ws1.Controls.Add (new LiteralControl ("Step1")); ws2.ID = "step2"; ws2.StepType = WizardStepType.Step; ws2.Controls.Add (new LiteralControl ("Step2")); ws3.ID = "step3"; ws3.StepType = WizardStepType.Finish; ws3.Controls.Add (new LiteralControl ("Step3")); w.StepNextButtonImageUrl = "http://StepNextButtonImageUrl"; w.StepNextButtonStyle.BackColor = Color.Red; w.StepNextButtonText = "StepNextButtonText"; w.StepNextButtonType = ButtonType.Image; w.StepPreviousButtonImageUrl = "http://StepPreviousButtonImageUrl"; w.StepPreviousButtonStyle.BackColor = Color.Red; w.StepPreviousButtonText = "StepPreviousButtonText"; w.StepPreviousButtonType = ButtonType.Link; w.StepStyle.BackColor = Color.Red; w.WizardSteps.Add (ws1); w.WizardSteps.Add (ws2); w.WizardSteps.Add (ws3); w.MoveTo (ws2); p.Controls.Add (lcb); p.Controls.Add (w); p.Controls.Add (lce); }
public static void _FinishButtonPropertyRendering (Page p) { LiteralControl lcb = new LiteralControl (HtmlDiff.BEGIN_TAG); LiteralControl lce = new LiteralControl (HtmlDiff.END_TAG); PokerWizard w = new PokerWizard (); w.FinishCompleteButtonStyle.BorderColor = Color.Red; w.FinishCompleteButtonImageUrl = "http://FinishCompleteButtonImageUrl"; w.FinishDestinationPageUrl = "FinishDestinationPageUrl"; w.FinishCompleteButtonText = "FinishCompleteButtonText"; w.FinishCompleteButtonType = ButtonType.Link; w.FinishPreviousButtonImageUrl = "http://FinishPreviousButtonImageUrl"; w.FinishPreviousButtonStyle.BackColor = Color.Red; w.FinishPreviousButtonText = "FinishPreviousButtonText"; w.FinishPreviousButtonType = ButtonType.Image; WizardStep ws0 = new WizardStep (); ws0.ID = "step0"; ws0.StepType = WizardStepType.Start; ws0.Controls.Add (new LiteralControl ("Finish")); WizardStep ws1 = new WizardStep (); ws1.ID = "step1"; ws1.StepType = WizardStepType.Finish; ws1.Controls.Add (new LiteralControl ("Finish")); w.DisplaySideBar = false; w.WizardSteps.Add (ws0); w.WizardSteps.Add (ws1); w.MoveTo (ws1); p.Controls.Add (lcb); p.Controls.Add (w); p.Controls.Add (lce); }
public void Wizard_ControlState () { PokerWizard wizard = new PokerWizard (); WizardStep step1 = new WizardStep (); step1.ID = "step1"; step1.StepType = WizardStepType.Start; WizardStep step3 = new WizardStep (); step3.ID = "step3"; step3.StepType = WizardStepType.Finish; wizard.WizardSteps.Add (step1); wizard.WizardSteps.Add (step3); wizard.ActiveStepIndex = 0; wizard.MoveTo (step3); // LAMESPEC: history updated when SaveControlState occured Assert.AreEqual (0, ((ArrayList) wizard.GetHistory ()).Count, "ControlState#1"); object o = wizard.PokerSaveControlState (); wizard.PokerLoadControlState (o); wizard.MoveTo (step1); Assert.AreEqual (0, wizard.ActiveStepIndex, "ControlState#2"); wizard.PokerLoadControlState (o); Assert.AreEqual (1, wizard.ActiveStepIndex, "ControlState#3"); Assert.AreEqual (1, ((ArrayList) wizard.GetHistory ()).Count, "ControlState#4"); }
public void Wizard_AllowNavigationToStep () { PokerWizard wizard = new PokerWizard (); WizardStep step1 = new WizardStep (); step1.ID = "step1"; step1.StepType = WizardStepType.Start; WizardStep step2 = new WizardStep (); step2.ID = "step2"; step2.StepType = WizardStepType.Step; WizardStep step3 = new WizardStep (); step3.ID = "step3"; step3.StepType = WizardStepType.Finish; wizard.WizardSteps.Add (step1); wizard.WizardSteps.Add (step2); wizard.WizardSteps.Add (step3); wizard.ActiveStepIndex = 0; wizard.MoveTo (step3); object o = wizard.PokerSaveControlState (); wizard.PokerLoadControlState (o); bool result = wizard.PokerAllowNavigationToStep (2); Assert.AreEqual (true, result, "AllowNavigationToStep#1"); step3.AllowReturn = false; result = wizard.PokerAllowNavigationToStep (2); Assert.AreEqual (false, result, "AllowNavigationToStep#2"); }
public void Wizard_MoveTo () { PokerWizard wizard = new PokerWizard (); WizardStep step1 = new WizardStep (); step1.ID = "step1"; step1.StepType = WizardStepType.Start; WizardStep step2 = new WizardStep (); step2.ID = "step2"; step2.StepType = WizardStepType.Step; WizardStep step3 = new WizardStep (); step3.ID = "step3"; step3.StepType = WizardStepType.Finish; wizard.WizardSteps.Add (step1); wizard.WizardSteps.Add (step2); wizard.WizardSteps.Add (step3); wizard.ActiveStepIndex = 0; wizard.MoveTo (step3); Assert.AreEqual (2, wizard.ActiveStepIndex, "MoveToStep3"); wizard.MoveTo (step2); Assert.AreEqual (1, wizard.ActiveStepIndex, "MoveToStep2"); wizard.MoveTo (step1); Assert.AreEqual (0, wizard.ActiveStepIndex, "MoveToStep1"); }
public void Wizard_GetHistory () { PokerWizard wizard = new PokerWizard (); WizardStep step1 = new WizardStep (); step1.ID = "step1"; step1.StepType = WizardStepType.Start; WizardStep step2 = new WizardStep (); step2.ID = "step2"; step2.StepType = WizardStepType.Step; WizardStep step3 = new WizardStep (); step3.ID = "step3"; step3.StepType = WizardStepType.Finish; wizard.WizardSteps.Add (step1); wizard.WizardSteps.Add (step2); wizard.WizardSteps.Add (step3); wizard.ActiveStepIndex = 0; wizard.MoveTo (step3); object o = wizard.PokerSaveControlState (); wizard.PokerLoadControlState (o); wizard.MoveTo (step2); o = wizard.PokerSaveControlState (); wizard.PokerLoadControlState (o); wizard.MoveTo (step3); o = wizard.PokerSaveControlState (); wizard.PokerLoadControlState (o); ArrayList collection = (ArrayList) wizard.GetHistory (); Assert.AreEqual (3, collection.Count, "GetHistoryCount"); }