protected override void Initialize() { base.Initialize(); SinSpeed = new Vector2(1.5f, 2f); SinRange = new Vector2(50, 50); DefaultBackGroundColor = new NodeColor(Editor.BackgroundColor.R, Editor.BackgroundColor.G, Editor.BackgroundColor.B, Editor.BackgroundColor.A); }
public void CustomEditorTest(NodeText Text, NodeVector2 Speed, NodeVector2 Range, NodeColor BackColor) { }
public void Color(byte R, byte G, byte B, byte A, out NodeColor outColor) { outColor = new NodeColor(R, G, B, A); }