public override void Draw(AnimationManager animMan, Graphics g) { if (Points == null) { return; } if (Brush != null) { g.FillPolygon(Brush, Points); } if (Pen != null) { if (PenClosed) { g.DrawPolygon(Pen, Points); } else { g.DrawLines(Pen, Points); } } }
public abstract void Draw(AnimationManager animMan, Graphics g);
public virtual void Update(AnimationManager animMan) { }