public void DrawLayer(CGLayer layer, PointF point) { if (layer == null) { throw new ArgumentNullException("layer"); } CGContextDrawLayerAtPoint(handle, point, layer.Handle); }
public void DrawLayer(CGLayer layer, RectangleF rect) { if (layer == null) { throw new ArgumentNullException("layer"); } CGContextDrawLayerInRect(handle, rect, layer.Handle); }
public void DrawLayer (CGLayer layer, PointF point) { if (layer == null) throw new ArgumentNullException ("layer"); CGContextDrawLayerAtPoint (handle, point, layer.Handle); }
public void DrawLayer (CGLayer layer, RectangleF rect) { if (layer == null) throw new ArgumentNullException ("layer"); CGContextDrawLayerInRect (handle, rect, layer.Handle); }