protected virtual void OnDrawingInvalidated(DrawingEventArgs args) { if (DrawingInvalidated != null) { DrawingInvalidated(this, args); } }
protected void OnDrawingInvalidated(object sender, DrawingEventArgs args) { RectangleD r = args.Rectangle; PointD p = DrawingToView(r.X, r.Y); r.X = p.X; r.Y = p.Y; r.Width = r.Width * Scale; r.Height = r.Height * Scale; QueueDrawArea((int)r.X, (int)r.Y, (int)r.Width, (int)r.Height); }
protected void OnDrawingSizeAllocated(object sender, DrawingEventArgs args) { UpdateAdjustments(); QueueDraw(); }
protected virtual void OnDrawingInvalidated (DrawingEventArgs args) { if (DrawingInvalidated != null) { DrawingInvalidated (this, args); } }
protected virtual void OnDrawingInvalidated(DrawingEventArgs args) { var handler = DrawingInvalidated; if (handler != null) handler (this, args); }
protected void OnDrawingSizeAllocated (object sender, DrawingEventArgs args) { UpdateAdjustments (); QueueDraw(); }
protected void OnDrawingInvalidated (object sender, DrawingEventArgs args) { RectangleD r = args.Rectangle; PointD p = DrawingToView(r.X, r.Y); r.X = p.X; r.Y = p.Y; r.Width = r.Width * Scale; r.Height = r.Height * Scale; QueueDrawArea ((int) r.X, (int) r.Y, (int) r.Width, (int) r.Height); }