private static void KeyUpClass(Actor sender, KeyEventArgs e) { if (sender != null) { sender.OnKeyUp(e); } }
private static void KeyUpClass(Actor sender, KeyEventArgs e) { if (sender != null) sender.OnKeyUp(e); }
private static void KeyUpClass(Actor sender, KeyEventArgs e) { if (sender != null) { sender.OnKeyUp(e); } }
private static void KeyUpClass(Actor sender, KeyEventArgs e) { if (sender != null) sender.OnKeyUp(e); }