public static ParallelAction Parallel(SceneAction action1) { ParallelAction action = Action <ParallelAction>(); action.AddAction(action1); return(action); }
public static ParallelAction Parallel(params SceneAction[] actions) { ParallelAction action = Action <ParallelAction>(); for (int i = 0; i < actions.Length; i++) { action.AddAction(actions[i]); } return(action); }
public static ParallelAction Parallel(SceneAction action1, SceneAction action2, SceneAction action3, SceneAction action4, SceneAction action5) { ParallelAction action = Action <ParallelAction>(); action.AddAction(action1); action.AddAction(action2); action.AddAction(action3); action.AddAction(action4); action.AddAction(action5); return(action); }