public static void Draw(this SpriteBatch spriteBatch, TiledMap tiledMap, Rectangle? visibleRectangle = null) { tiledMap.Draw(spriteBatch, visibleRectangle); }
public static void Draw(this SpriteBatch spriteBatch, TiledMap tiledMap, Rectangle?visibleRectangle = null) { tiledMap.Draw(spriteBatch, visibleRectangle); }
public static void Draw(this SpriteBatch spriteBatch, TiledMap tiledMap, Camera2D camera) { tiledMap.Draw(spriteBatch, camera); }