コード例 #1
0
        public override void Initialize()
        {
            if (isInit)
            {
                return;
            }

            isInit = true;

            Resources.LoadRenderTarget2D("default", SceneManager.activeScene, GraphicsHelper.screen.Width, GraphicsHelper.screen.Height, true, SurfaceFormat.Color, DepthFormat.Depth24, 0, RenderTargetUsage.DiscardContents, new RenderTargetSettings()
            {
                depth      = DepthStencilState.Default,//new DepthStencilState() { DepthBufferEnable = true, DepthBufferWriteEnable = true },
                rasteriser = new RasterizerState()
                {
                    DepthClipEnable = true, CullMode = CullMode.CullCounterClockwiseFace
                },
            });

            Resources.LoadRenderTarget2D("UI", SceneManager.activeScene, GraphicsHelper.screen.Width, GraphicsHelper.screen.Height, false, SurfaceFormat.Color, DepthFormat.None, 0, RenderTargetUsage.DiscardContents, new RenderTargetSettings());

            Resources.LoadRenderTarget2D("screen", SceneManager.activeScene, GraphicsHelper.screen.Width, GraphicsHelper.screen.Height, true, SurfaceFormat.Color, DepthFormat.Depth16, 0, RenderTargetUsage.DiscardContents, new RenderTargetSettings());

            RenderTargetRenderer.MakeRenderTargetRenderer("default", new RenderTargetSettings(), 0);

            RenderTargetRenderer.MakeRenderTargetRenderer("UI", new RenderTargetSettings(), 10);
        }
コード例 #2
0
 public static void UnRegisterDrawCallback(RenderTargetDrawCallback callback, RenderTargetRenderer renderTargetRenderer)
 {
     instance.callbacks.Remove(renderTargetRenderer.Priority);
 }
コード例 #3
0
        public static void RegisterDrawCallback(RenderTargetDrawCallback callback, RenderTargetRenderer renderTargetRenderer)
        {
            instance.Initialize();

            instance.callbacks.Add(renderTargetRenderer.Priority, callback);
        }