public static void JoinGame(string appId, string host, int port, params Type[] types) => Net.Init(JsonNetGame.ConnectTo(appId, host, port, types).Initialized());
private void AddNewConnection(string appId, int port, Type[] types) { _clients = _clients.Append(JsonNetGame.ConnectTo(appId, "127.0.0.1", port, types).Initialized()); }