コード例 #1
0
        public bool CompleteWord()
        {
            if (SelectionIndex == -1 || completionDataList == null)
            {
                return(false);
            }
            CompletionData item = completionDataList[SelectionIndex];

            if (item == null)
            {
                return(false);
            }
            item.InsertCompletionText(this);
            AddWordToHistory(PartialWord, item.CompletionText);
            OnWordCompleted(new CodeCompletionContextEventArgs(CompletionWidget, CodeCompletionContext, item.CompletionText));
            return(true);
        }
コード例 #2
0
        public bool CompleteWord(ref KeyActions ka, Gdk.Key closeChar, char keyChar, Gdk.ModifierType modifier)
        {
            if (SelectionIndex == -1 || completionDataList == null)
            {
                return(false);
            }
            CompletionData item = completionDataList [SelectionIndex];

            if (item == null)
            {
                return(false);
            }
            // first close the completion list, then insert the text.
            // this is required because that's the logical event chain, otherwise things could be messed up
            CloseCompletionList();
            item.InsertCompletionText(this, ref ka, closeChar, keyChar, modifier);
            AddWordToHistory(PartialWord, item.CompletionText);
            OnWordCompleted(new CodeCompletionContextEventArgs(CompletionWidget, CodeCompletionContext, item.CompletionText));
            return(true);
        }