protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Inflate our UI from its XML layout description SetContentView(Resource.Layout.main); PaintingView glp = FindViewById <PaintingView> (Resource.Id.paintingview); // Find the views whose visibility will change mMenuContainer = FindViewById(Resource.Id.hidecontainer); mSwitchTexture = FindViewById(Resource.Id.switch_texture); mSwitchTexture.Click += delegate { glp.SwitchTexture(); }; // Find our buttons Button showButton = FindViewById <Button>(Resource.Id.show); Button hideButton = FindViewById <Button> (Resource.Id.hide); // Wire each button to a click listener showButton.Click += delegate { SetVisibility(ViewStates.Visible); }; hideButton.Click += delegate { SetVisibility(ViewStates.Gone); }; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate (savedInstanceState); SetContentView (Resource.Layout.main); _glp = FindViewById<PaintingView> (Resource.Id.paintingview); }