コード例 #1
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        public override bool Equals(object obj)
        {
            if (obj == null)
            {
                return(false);
            }
            if (obj.GetType() == typeof(CppTypes))
            {
                return(Equals(new CppType(obj)));
            }
            if (obj.GetType() != typeof(CppType))
            {
                return(false);
            }
            CppType other = (CppType)obj;

            return((((internalModifiers == null || !internalModifiers.Any()) &&
                     (other.internalModifiers == null || !other.internalModifiers.Any())) ||
                    (internalModifiers != null && other.internalModifiers != null &&
                     CppModifiers.NormalizeOrder(internalModifiers).SequenceEqual(CppModifiers.NormalizeOrder(other.internalModifiers)))) &&

                   (((Namespaces == null || !Namespaces.Any()) &&
                     (other.Namespaces == null || !other.Namespaces.Any())) ||
                    (Namespaces != null && other.Namespaces != null &&
                     Namespaces.SequenceEqual(other.Namespaces))) &&

                   ElementType == other.ElementType &&
                   ElementTypeName == other.ElementTypeName);
        }
コード例 #2
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        public CppType Subtract(CppModifiers modifier)
        {
            CppType newType = this;

            newType.internalModifiers = new List <CppModifiers> (((IEnumerable <CppModifiers>)newType.Modifiers).Reverse().WithoutFirst(modifier));
            return(newType);
        }
コード例 #3
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        public static CppType ForManagedType(Type type)
        {
            CppType mappedType = (from checkType in ManagedToCppTypeMap
                                  where checkType(type).ElementType != CppTypes.Unknown
                                  select checkType(type)).FirstOrDefault();

            return(mappedType);
        }
コード例 #4
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        public Type ToManagedType()
        {
            CppType me         = this;
            Type    mappedType = (from checkType in CppTypeToManagedMap
                                  where checkType(me) != null
                                  select checkType(me)).FirstOrDefault();

            return(mappedType);
        }
コード例 #5
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        // Removes the modifiers on the passed instance from this instance
        public CppType Subtract(CppType type)
        {
            if (internalModifiers == null)
            {
                return(this);
            }

            CppType current = this;

            foreach (var modifier in ((IEnumerable <CppModifiers>)type.Modifiers).Reverse())
            {
                current = current.Subtract(modifier);
            }

            return(current);
        }
コード例 #6
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        // note: this adds modifiers "backwards" (it is mainly used by the generator)
        public CppType Modify(CppModifiers modifier)
        {
            CppType newType     = this;
            var     newModifier = new CppModifiers [] { modifier };

            if (newType.internalModifiers != null)
            {
                newType.internalModifiers.AddFirst(newModifier);
            }
            else
            {
                newType.internalModifiers = new List <CppModifiers> (newModifier);
            }

            return(newType);
        }
コード例 #7
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        // Applies the element type of the passed instance
        //  and combines its modifiers into this instance.
        //  Use when THIS instance may have attributes you want,
        //  but want the element type of the passed instance.
        public CppType CopyTypeFrom(CppType type)
        {
            ElementType     = type.ElementType;
            ElementTypeName = type.ElementTypeName;
            Namespaces      = type.Namespaces;

            List <CppModifiers> oldModifiers = internalModifiers;

            internalModifiers = type.internalModifiers;

            if (oldModifiers != null)
            {
                Modifiers.AddRange(oldModifiers);
            }

            return(this);
        }
コード例 #8
0
ファイル: Generator.cs プロジェクト: ctguxp/cxxi
	void CreateMembers () {

		foreach (var ns in Lib.Namespaces) {

			var parentClass = ns.ParentNamespace as Class;

			var @enum = ns as Enumeration;
			if (@enum != null) {
				if (parentClass != null)
					parentClass.NestedEnums.Add (@enum);

				foreach (var enumValue in @enum.Node.Children.Where (o => o.Type == "EnumValue")) {
					int val;
					var item = new Enumeration.Item { Name = enumValue.Attributes ["name"] };

					if (enumValue.HasValue ("init") && int.TryParse (enumValue.Attributes ["init"], out val))
						item.Value = val;

					@enum.Items.Add (item);
				}

				continue;
			}

			var klass = ns as Class;
			if (klass == null || !klass.Node.HasValue ("members"))
				continue;

			klass.MangleType = GetType (klass.Node);

			if (parentClass != null)
				parentClass.NestedClasses.Add (klass);

			int fieldCount = 0;
			foreach (Node n in klass.Node ["members"].Split (new[] {' '}, StringSplitOptions.RemoveEmptyEntries).Select (id => Node.IdToNode [id])) {
				bool ctor = false;
				bool dtor = false;
				bool skip = false;

				switch (n.Type) {
				case "Field":
					var fieldType = GetType (GetTypeNode (n));
					if (fieldType.ElementType == CppTypes.Unknown && fieldType.ElementTypeName == null)
						fieldType = new CppType (CppTypes.Void, CppModifiers.Pointer);

					string fieldName;
					if (n.Name != "")
						fieldName = n.Name;
					else
						fieldName = "field" + fieldCount++;

					klass.Fields.Add (new Field (fieldName, fieldType, (Access)Enum.Parse (typeof (Access), n ["access"])));
					break;

				case "Constructor":
					ctor = true;
					break;
				case "Destructor":
					dtor = true;
					break;
				case "Method":
					break;
				default:
					continue;
				}

				if ((!dtor && n.HasValue ("overrides") && CheckPrimaryBases (klass, b => b.Node.CheckValueList ("members", n.Attributes ["overrides"]))) || // excl. virtual methods from primary base (except dtor)
				    (!n.IsTrue ("extern") && !n.IsTrue ("inline")))
					continue;

				if (n.IsTrue ("inline") && Lib.InlinePolicy == InlineMethods.NotPresent)
					skip = true;

				string name = dtor ? "Destruct" : n.Name;

				var method = new Method (n) {
						Name = name,
						Access = (Access)Enum.Parse (typeof (Access), n.Attributes ["access"]),
						IsVirtual = n.IsTrue ("virtual"),
						IsStatic = n.IsTrue ("static"),
						IsConst = n.IsTrue ("const"),
						IsInline = n.IsTrue ("inline"),
						IsArtificial = n.IsTrue ("artificial"),
						IsConstructor = ctor,
						IsDestructor = dtor
				};

				if (method.Access == Access.@private)
					skip = true;

				if (dtor || method.IsArtificial)
					method.GenWrapperMethod = false;

				CppType retType;
				if (n.HasValue ("returns"))
					retType = GetType (n.NodeForAttr ("returns"));
				else
					retType = CppTypes.Void;
				if (retType.ElementType == CppTypes.Unknown) {
					retType = CppTypes.Void;
					skip = true;
				}
				if (CppTypeToManaged (retType) == null) {
					//Console.WriteLine ("\t\tS: " + retType);
					retType = CppTypes.Void;
					skip = true;
				}

				method.ReturnType = retType;

				int c = 0;
				var argTypes = new List<CppType> ();
				foreach (Node arg in n.Children.Where (o => o.Type == "Argument")) {
					string argname;
					if (arg.Name == null || arg.Name == "")
						argname = "arg" + c;
					else
						argname = arg.Name;

					var argtype = GetType (GetTypeNode (arg));
					if (argtype.ElementType == CppTypes.Unknown) {
						//Console.WriteLine ("Skipping method " + klass.Name + "::" + member.Name + " () because it has an argument with unknown type '" + TypeNodeToString (arg) + "'.");
						argtype = new CppType (CppTypes.Void, CppModifiers.Pointer);
						skip = true;
					}

					if (CppTypeToManaged (argtype) == null) {
						//Console.WriteLine ("\t\tS: " + argtype);
						argtype = new CppType (CppTypes.Void, CppModifiers.Pointer);
						skip = true;
					}

					method.Parameters.Add (new Parameter (argname, argtype));
					argTypes.Add (argtype);

					c++;
				}
				if (skip && !method.IsVirtual)
					continue;
				else if (skip && method.IsVirtual)
					method.GenWrapperMethod = false;

				// FIXME: More complete type name check
				if (ctor && argTypes.Count == 1 && argTypes [0].ElementType == CppTypes.Class && argTypes [0].ElementTypeName == klass.Name && argTypes [0].Modifiers.Count == 2 && argTypes [0].Modifiers.Contains (CppModifiers.Const) && argTypes [0].Modifiers.Contains (CppModifiers.Reference))
					method.IsCopyCtor = true;
				
				Console.WriteLine ("\t" + klass.Name + "." + method.Name);

				klass.Methods.Add (method);
			}

			foreach (var method in klass.Methods) {
				if (AddAsProperty (klass, method))
					method.GenWrapperMethod = false;
			}

			Field f2 = klass.Fields.FirstOrDefault (f => f.Type.ElementType == CppTypes.Unknown);
			if (f2 != null) {
				Console.WriteLine ("Skipping " + klass.Name + " because field " + f2.Name + " has unknown type.");
				klass.Disable = true;
			}
		}
	}
コード例 #9
0
ファイル: Attributes.cs プロジェクト: ctguxp/cxxi
		public MangleAsAttribute (string mangleTypeStr)
		{
			this.MangleType = new CppType (mangleTypeStr);
		}
コード例 #10
0
ファイル: Attributes.cs プロジェクト: ctguxp/cxxi
		public MangleAsAttribute (params object [] cppTypeSpec)
		{
			this.MangleType = new CppType (cppTypeSpec);
		}
コード例 #11
0
ファイル: Generator.cs プロジェクト: kthompson/cxxi
 public static bool IsCppType(CppType t)
 {
     return (t.ElementType == CppTypes.Class);
 }
コード例 #12
0
 public MangleAsAttribute(string mangleTypeStr)
 {
     this.MangleType = new CppType(mangleTypeStr);
 }
コード例 #13
0
ファイル: Field.cs プロジェクト: ctguxp/cxxi
	public Field (string name, CppType type, Access access) {
		Name = name;
		Type = type;
		Access = access;
	}
コード例 #14
0
ファイル: Generator.cs プロジェクト: ctguxp/cxxi
	static public bool IsByVal (CppType t)
	{
		return ((t.ElementType == CppTypes.Class || t.ElementType == CppTypes.Struct) &&
		        !t.Modifiers.Contains (CppModifiers.Pointer) &&
		        !t.Modifiers.Contains (CppModifiers.Reference) &&
		        !t.Modifiers.Contains (CppModifiers.Array));
	}
コード例 #15
0
ファイル: CppType.cs プロジェクト: zhoulihe1981/cxxi
        // FIXME: This makes no attempt to actually verify that the parts compose a valid C++ type.
        private void Parse(object [] parts)
        {
            foreach (object part in parts)
            {
                if (part is CppModifiers)
                {
                    Modifiers.Add((CppModifiers)part);
                    continue;
                }

                if (part is CppModifiers [] || part is IEnumerable <CppModifiers> )
                {
                    Modifiers.AddRange((IEnumerable <CppModifiers>)part);
                    continue;
                }

                if (part is CppTypes)
                {
                    ElementType = (CppTypes)part;
                    continue;
                }

                Type managedType = part as Type;
                if (managedType != null)
                {
                    CppType mapped = CppType.ForManagedType(managedType);
                    CopyTypeFrom(mapped);
                    continue;
                }

                string strPart = part as string;
                if (strPart != null)
                {
                    var parsed = CppModifiers.Parse(strPart);
                    if (parsed.Count > 0)
                    {
                        if (internalModifiers == null)
                        {
                            internalModifiers = parsed;
                        }
                        else
                        {
                            internalModifiers.AddRange(parsed);
                        }

                        strPart = CppModifiers.Remove(strPart);
                    }

                    // if we have something left, it must be a type name
                    strPart = strPart.Trim();
                    if (strPart != "")
                    {
                        string [] qualifiedName = strPart.Split(new string [] { "::" }, StringSplitOptions.RemoveEmptyEntries);
                        int       numNamespaces = qualifiedName.Length - 1;
                        if (numNamespaces > 0)
                        {
                            Namespaces = new string [numNamespaces];
                            for (int i = 0; i < numNamespaces; i++)
                            {
                                Namespaces [i] = qualifiedName [i];
                            }
                        }
                        strPart = qualifiedName [numNamespaces];

                        // FIXME: Fix this mess
                        switch (strPart)
                        {
                        case "void":
                            ElementType = CppTypes.Void;
                            break;

                        case "bool":
                            ElementType = CppTypes.Bool;
                            break;

                        case "char":
                            ElementType = CppTypes.Char;
                            break;

                        case "int":
                            ElementType = CppTypes.Int;
                            break;

                        case "float":
                            ElementType = CppTypes.Float;
                            break;

                        case "double":
                            ElementType = CppTypes.Double;
                            break;

                        default:
                            // otherwise it is the element type name...
                            ElementTypeName = strPart;
                            break;
                        }
                    }
                }
            }
        }
コード例 #16
0
ファイル: MsvcAbi.cs プロジェクト: ctguxp/cxxi
		public virtual string GetTypeCode (CppType mangleType)
		{
			CppTypes element = mangleType.ElementType;
			IEnumerable<CppModifiers> modifiers = mangleType.Modifiers;

			StringBuilder code = new StringBuilder ();

			var ptr = For.AnyInputIn (CppModifiers.Pointer);
			var ptrRefOrArray = For.AnyInputIn (CppModifiers.Pointer, CppModifiers.Reference, CppModifiers.Array);

			var modifierCode = modifiers.Reverse ().Transform (

				Choose.TopOne (
					For.AllInputsIn (CppModifiers.Const, CppModifiers.Volatile).InAnyOrder ().After (ptrRefOrArray).Emit ('D'),
			                For.AnyInputIn (CppModifiers.Const).After (ptrRefOrArray).Emit ('B'),
					For.AnyInputIn (CppModifiers.Volatile).After (ptrRefOrArray).Emit ('C'),
			                For.AnyInput<CppModifiers> ().After (ptrRefOrArray).Emit ('A')
			        ),

				For.AnyInputIn (CppModifiers.Array).Emit ('Q'),
				For.AnyInputIn (CppModifiers.Reference).Emit ('A'),

				Choose.TopOne (
			                ptr.After ().AllInputsIn (CppModifiers.Const, CppModifiers.Volatile).InAnyOrder ().Emit ('S'),
					ptr.After ().AnyInputIn (CppModifiers.Const).Emit ('Q'),
			                ptr.After ().AnyInputIn (CppModifiers.Volatile).Emit ('R'),
			                ptr.Emit ('P')
                                ),

			        ptrRefOrArray.AtEnd ().Emit ('A')
			);
			code.Append (modifierCode.ToArray ());

			switch (element) {
			case CppTypes.Void:
				code.Append ('X');
				break;
			case CppTypes.Int:
				code.Append (modifiers.Transform (
					For.AllInputsIn (CppModifiers.Unsigned, CppModifiers.Short).InAnyOrder ().Emit ('G')
				).DefaultIfEmpty ('H').ToArray ());
				break;
			case CppTypes.Char:
				code.Append ('D');
				break;
			case CppTypes.Class:
				code.Append ('V');
				code.Append(mangleType.ElementTypeName);
				code.Append ("@@");
				break;
			case CppTypes.Struct:
				code.Append ('U');
				code.Append(mangleType.ElementTypeName);
				code.Append ("@@");
				break;
			case CppTypes.Union:
				code.Append ('T');
				code.Append(mangleType.ElementTypeName);
				code.Append ("@@");
				break;
			case CppTypes.Enum:
				code.Append ("W4");
				code.Append(mangleType.ElementTypeName);
				code.Append ("@@");
				break;
			}

			return code.ToString ();
		}
コード例 #17
0
ファイル: CppModifiers.cs プロジェクト: kthompson/cxxi
			public TemplateModifier (CppType [] types)
			{
				Types = types;
			}
コード例 #18
0
ファイル: Generator.cs プロジェクト: kthompson/cxxi
    CppType GetType(Node n, CppType modifiers)
    {
        var fundamental = CppTypes.Unknown;

        switch (n.Type) {
        case "Typedef":
            return GetType (GetTypeNode (n), modifiers);
        case "ArrayType":
            CppModifiers mod = null;
                var max = n.Attributes ["max"];
                var min = n.Attributes ["min"];
                if (max != null && min != null)
                {
                    var l = GetLongValue (max) - GetLongValue (min);
                    mod = new CppModifiers.ArrayModifier ((int)l + 1);
                }
                else
                {
                    mod = CppModifiers.Array;
                }
                return GetType(GetTypeNode(n), modifiers.Modify(mod));
        case "PointerType":
            return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Pointer));
        case "ReferenceType":
            return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Reference));
        case "FundamentalType":
            return modifiers.CopyTypeFrom (new CppType (n.Name));
        case "CvQualifiedType":
            if (n.IsTrue ("const"))
                return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Const));
            else
                throw new NotImplementedException ();
        case "Class":
            fundamental = CppTypes.Class;
            break;
        case "Struct":
            fundamental = CppTypes.Struct;
            break;
        case "Enumeration":
            fundamental = CppTypes.Enum;
            break;
        case "FunctionType":
            fundamental = CppTypes.Delegate;
            break;
        default:
            return CppTypes.Unknown;
        }

        if (!NodeToNamespace.ContainsKey (n)) {
            // FIXME: Do something better
            if(string.IsNullOrEmpty(n.Name))
            {
                Console.WriteLine ("WARNING: Could not find type with id '{0}'", n.Id);
            }
            else
            {
                Console.WriteLine ("WARNING: Could not find type '{0}'", n.Name);
            }

            return CppTypes.Unknown;
        }

        return modifiers.CopyTypeFrom (new CppType (fundamental, string.Join ("::", NodeToNamespace [n].FullyQualifiedName)));
    }
コード例 #19
0
ファイル: Generator.cs プロジェクト: kthompson/cxxi
    public Filter GetFilterOrDefault(CppType cpptype)
    {
        var fqn = cpptype.ElementTypeName;

        // Convert any template types to their managed names
        var mod = cpptype.Modifiers.FirstOrDefault(m => m == CppModifiers.Template);
        if (mod != null)
            fqn = CreateTemplateClassName(fqn, mod.ToString());

        if (cpptype.Namespaces != null)
            fqn = string.Join ("::", cpptype.Namespaces) + "::" + fqn;

        var newtype = new CppType (fqn, null);
        return GetFilterOrDefault (newtype.ToString ().Replace (" ", ""));
    }
コード例 #20
0
ファイル: Generator.cs プロジェクト: kthompson/cxxi
 public static bool IsDelegate(CppType t)
 {
     return (t.ElementType == CppTypes.Delegate);
 }
コード例 #21
0
ファイル: Generator.cs プロジェクト: ctguxp/cxxi
	CppType GetType (Node n, CppType modifiers) {
		var fundamental = CppTypes.Unknown;

		switch (n.Type) {
		case "Typedef":
			return GetType (GetTypeNode (n), modifiers);
		case "ArrayType":
			CppModifiers mod = null;
			if (n.Attributes ["max"] != null && n.Attributes ["min"] != null)
				mod = new CppModifiers.ArrayModifier (int.Parse (n.Attributes ["max"].TrimEnd ('u')) - int.Parse (n.Attributes ["min"].TrimEnd ('u')) + 1);
			else
				mod = CppModifiers.Array;
			return GetType (GetTypeNode (n), modifiers.Modify (mod));
		case "PointerType":
			return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Pointer));
		case "ReferenceType":
			return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Reference));
		case "FundamentalType":
			return modifiers.CopyTypeFrom (new CppType (n.Name));
		case "CvQualifiedType":
			if (n.IsTrue ("const"))
				return GetType (GetTypeNode (n), modifiers.Modify (CppModifiers.Const));
			else
				throw new NotImplementedException ();
		case "Class":
			fundamental = CppTypes.Class;
			break;
		case "Struct":
			fundamental = CppTypes.Struct;
			break;
		case "Enumeration":
			fundamental = CppTypes.Enum;
			break;
		default:
			return CppTypes.Unknown;
		}

		if (!NodeToNamespace.ContainsKey (n)) {
			// FIXME: Do something better
			return CppTypes.Unknown;
		}

		return modifiers.CopyTypeFrom (new CppType (fundamental, string.Join ("::", NodeToNamespace [n].FullyQualifiedName)));
	}
コード例 #22
0
ファイル: Generator.cs プロジェクト: ctguxp/cxxi
	// Return the System.Type name corresponding to T, or null
	//  Returned as a string, because other wrappers do not have System.Types yet
	public string CppTypeToManaged (CppType t) {

		Type mtype = t.ToManagedType ();
		if (mtype != null && mtype != typeof (ICppObject)) {
			return mtype.FullName;
		}

		switch (t.ElementType) {

		case CppTypes.Class:
		case CppTypes.Struct:
		case CppTypes.Enum:

			var filter = GetFilterOrDefault (t);
			var qname = filter.TypeName.Replace ("::", ".");

			if (filter.ImplType == ImplementationType.@struct && !IsByVal (t))
				return qname + "&";
			else
				return qname;

		}

		return null;
	}
コード例 #23
0
ファイル: Parameter.cs プロジェクト: ctguxp/cxxi
	public Parameter (String name, CppType type) {
		Name = name;
		Type = type;
	}
コード例 #24
0
ファイル: Generator.cs プロジェクト: ctguxp/cxxi
	public Filter GetFilterOrDefault (CppType cpptype)
	{
		var fqn = cpptype.ElementTypeName;
		if (cpptype.Namespaces != null)
			fqn = string.Join ("::", cpptype.Namespaces) + "::" + fqn;

		var newtype = new CppType (fqn, cpptype.Modifiers.Where (m => m == CppModifiers.Template));
		return GetFilterOrDefault (newtype.ToString ().Replace (" ", ""));
	}
コード例 #25
0
ファイル: Attributes.cs プロジェクト: ctguxp/cxxi
		public MangleAsAttribute (CppType mangleType)
		{
			this.MangleType = mangleType;
		}
コード例 #26
0
 public MangleAsAttribute(CppType mangleType)
 {
     this.MangleType = mangleType;
 }
コード例 #27
0
ファイル: CppType.cs プロジェクト: ctguxp/cxxi
		// Applies the element type of the passed instance
		//  and combines its modifiers into this instance.
		//  Use when THIS instance may have attributes you want,
		//  but want the element type of the passed instance.
		public CppType CopyTypeFrom (CppType type)
		{
			ElementType = type.ElementType;
			ElementTypeName = type.ElementTypeName;
			Namespaces = type.Namespaces;

			List<CppModifiers> oldModifiers = internalModifiers;
			internalModifiers = type.internalModifiers;

			if (oldModifiers != null)
				Modifiers.AddRange (oldModifiers);

			return this;
		}
コード例 #28
0
 public MangleAsAttribute(params object [] cppTypeSpec)
 {
     this.MangleType = new CppType(cppTypeSpec);
 }
コード例 #29
0
ファイル: CppType.cs プロジェクト: ctguxp/cxxi
		// Removes the modifiers on the passed instance from this instance
		public CppType Subtract (CppType type)
		{
			if (internalModifiers == null)
				return this;

			CppType current = this;
			foreach (var modifier in ((IEnumerable<CppModifiers>)type.Modifiers).Reverse ())
				current = current.Subtract (modifier);

			return current;
		}
コード例 #30
0
ファイル: Property.cs プロジェクト: ctguxp/cxxi
	public Property (string name, CppType type) {
		Name = name;
		Type = type;
	}
コード例 #31
0
ファイル: Attributes.cs プロジェクト: ctguxp/cxxi
		public virtual CppType GetMangleType (ICustomAttributeProvider icap, Type managedType)
		{
			CppType mangleType = new CppType ();
			MangleAsAttribute maa = (MangleAsAttribute)icap.GetCustomAttributes (typeof (MangleAsAttribute), false).FirstOrDefault ();
			if (maa != null)
				mangleType = maa.MangleType;

			// this means that either no MangleAsAttribute was defined, or
			//  only CppModifiers were applied .. apply CppType from managed parameter type
			if (mangleType.ElementType == CppTypes.Unknown && mangleType.ElementTypeName == null)
				mangleType.CopyTypeFrom (CppType.ForManagedType (managedType));
			else if (mangleType.ElementType == CppTypes.Unknown)
				// FIXME: otherwise, we just assume it's CppTypes.Class for now.
				mangleType.ElementType = CppTypes.Class;

			return mangleType;
		}