public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16(rows [i].Col1); // PackingSize buffer.WriteUInt32(rows [i].Col2); // ClassSize buffer.WriteRID(rows [i].Col3, Table.TypeDef); // Parent } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16((ushort)rows [i].Col1); buffer.WriteCodedRID(rows [i].Col2, CodedIndex.HasDeclSecurity); buffer.WriteBlob(rows [i].Col3); } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteCodedRID(rows [i].Col1, CodedIndex.HasCustomAttribute); // Parent buffer.WriteCodedRID(rows [i].Col2, CodedIndex.CustomAttributeType); // Type buffer.WriteBlob(rows [i].Col3); } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteCodedRID(rows [i].Col1, CodedIndex.MemberRefParent); buffer.WriteString(rows [i].Col2); buffer.WriteBlob(rows [i].Col3); } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16((ushort)rows [i].Col1); // Attributes buffer.WriteUInt16(rows [i].Col2); // Sequence buffer.WriteString(rows [i].Col3); // Name } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16(rows [i].Col1); // Number buffer.WriteUInt16((ushort)rows [i].Col2); // Flags buffer.WriteCodedRID(rows [i].Col3, CodedIndex.TypeOrMethodDef); // Owner buffer.WriteString(rows [i].Col4); // Name } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt32(rows [i].Col1); buffer.WriteUInt32((uint)rows [i].Col2); buffer.WriteString(rows [i].Col3); buffer.WriteCodedRID(rows [i].Col4, CodedIndex.Implementation); } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16((ushort)rows [i].Col1); // Flags buffer.WriteCodedRID(rows [i].Col2, CodedIndex.MemberForwarded); // MemberForwarded buffer.WriteString(rows [i].Col3); // ImportName buffer.WriteRID(rows [i].Col4, Table.ModuleRef); // ImportScope } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteCodedRID( rows [i].Col1, CodedIndex.ResolutionScope); // Scope buffer.WriteString(rows [i].Col2); // Name buffer.WriteString(rows [i].Col3); // Namespace } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16(0); // Generation buffer.WriteString(rows [i]); // Name buffer.WriteUInt16(1); // Mvid buffer.WriteUInt16(0); // EncId buffer.WriteUInt16(0); // EncBaseId } }
private void ComputeTableInformations(TableHeapBuffer table_heap) { MetadataTable[] array = table_heap.tables; for (int i = 0; i < array.Length; i++) { MetadataTable metadataTable = array[i]; if (metadataTable != null && metadataTable.Length > 0) { table_infos[i].Length = (uint)metadataTable.Length; } } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt32(rows [i].Col1); // RVA buffer.WriteUInt16((ushort)rows [i].Col2); // ImplFlags buffer.WriteUInt16((ushort)rows [i].Col3); // Flags buffer.WriteString(rows [i].Col4); // Name buffer.WriteBlob(rows [i].Col5); // Signature buffer.WriteRID(rows [i].Col6, Table.Param); // ParamList } }
void ComputeTableInformations(TableHeapBuffer table_heap) { var tables = table_heap.tables; for (int i = 0; i < tables.Length; i++) { var table = tables [i]; if (table != null && table.Length > 0) { table_infos [i].Length = (uint)table.Length; } } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt32((uint)rows [i].Col1); // Attributes buffer.WriteString(rows [i].Col2); // Name buffer.WriteString(rows [i].Col3); // Namespace buffer.WriteCodedRID( rows [i].Col4, CodedIndex.TypeDefOrRef); // Extends buffer.WriteRID(rows [i].Col5, Table.Field); // FieldList buffer.WriteRID(rows [i].Col6, Table.Method); // MethodList } }
public override void Write(TableHeapBuffer buffer) { for (int i = 0; i < length; i++) { buffer.WriteUInt16(rows [i].Col1); // MajorVersion buffer.WriteUInt16(rows [i].Col2); // MinorVersion buffer.WriteUInt16(rows [i].Col3); // Build buffer.WriteUInt16(rows [i].Col4); // Revision buffer.WriteUInt32((uint)rows [i].Col5); // Flags buffer.WriteBlob(rows [i].Col6); // PublicKeyOrToken buffer.WriteString(rows [i].Col7); // Name buffer.WriteString(rows [i].Col8); // Culture buffer.WriteBlob(rows [i].Col9); // Hash } }
public abstract void Write(TableHeapBuffer buffer);