Dispose() public method

public Dispose ( ) : void
return void
コード例 #1
0
        public ImageDebugHeader GetDebugHeader()
        {
            writer.Dispose();
            ImageDebugDirectory imageDebugDirectory = default(ImageDebugDirectory);

            imageDebugDirectory.Type = ImageDebugType.EmbeddedPortablePdb;
            ImageDebugDirectory directory          = imageDebugDirectory;
            MemoryStream        memoryStream       = new MemoryStream();
            BinaryStreamWriter  binaryStreamWriter = new BinaryStreamWriter(memoryStream);

            binaryStreamWriter.WriteByte(77);
            binaryStreamWriter.WriteByte(80);
            binaryStreamWriter.WriteByte(68);
            binaryStreamWriter.WriteByte(66);
            binaryStreamWriter.WriteInt32((int)stream.Length);
            stream.Position = 0L;
            using (DeflateStream destination = new DeflateStream(memoryStream, CompressionMode.Compress, true))
            {
                stream.CopyTo(destination);
            }
            directory.SizeOfData = (int)memoryStream.Length;
            return(new ImageDebugHeader(new ImageDebugHeaderEntry[2]
            {
                writer.GetDebugHeader().Entries[0],
                new ImageDebugHeaderEntry(directory, memoryStream.ToArray())
            }));
        }
コード例 #2
0
ファイル: PortablePdb.cs プロジェクト: Karefha/SMAPI
        public ImageDebugHeader GetDebugHeader()
        {
            writer.Dispose();

            var directory = new ImageDebugDirectory {
                Type         = ImageDebugType.EmbeddedPortablePdb,
                MajorVersion = 0x0100,
                MinorVersion = 0x0100,
            };

            var data = new MemoryStream();

            var w = new BinaryStreamWriter(data);

            w.WriteByte(0x4d);
            w.WriteByte(0x50);
            w.WriteByte(0x44);
            w.WriteByte(0x42);

            w.WriteInt32((int)stream.Length);

            stream.Position = 0;

            using (var compress_stream = new DeflateStream(data, CompressionMode.Compress, leaveOpen: true))
                stream.CopyTo(compress_stream);

            directory.SizeOfData = (int)data.Length;

            return(new ImageDebugHeader(new [] {
                writer.GetDebugHeader().Entries[0],
                new ImageDebugHeaderEntry(directory, data.ToArray())
            }));
        }
コード例 #3
0
 public void Dispose()
 {
     writer.Dispose();
 }