void GameOver_Loaded(object sender, RoutedEventArgs e) { sbRock.Completed += new EventHandler(sbRock_Completed); tbAgain.MouseLeftButtonDown += new MouseButtonEventHandler(tbAgain_MouseLeftButtonDown); tbAgain.MouseEnter += new MouseEventHandler(tbAgain_MouseEnter); ms = new MouseSound("Sound/click.mp3"); }
public MainPage() { InitializeComponent(); MouseMove += new MouseEventHandler(MainPage_MouseMove); MouseLeftButtonDown += new MouseButtonEventHandler(MainPage_MouseLeftButtonDown); MouseLeftButtonUp += new MouseButtonEventHandler(MainPage_MouseLeftButtonUp); Cursor = Cursors.None; Instance = this; msAttack = new MouseSound("Sound/attack.mp3"); }
void GameMain_Loaded(object sender, RoutedEventArgs e) { gameLoop.Tick += new EventHandler(gameLoop_Tick); gameLoop.Interval = TimeSpan.FromMilliseconds(currentSpeed); //gameLoop.Start(); foreach (var uie in gridHoles.Children) { if (uie is Hole) { var oneHole = uie as Hole; holes.Add(oneHole); oneHole.mouse.EvInjured += new Action(mouse_EvInjured); } } msInjured = new MouseSound("Sound/injured.mp3"); }