public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); background.Draw(spriteBatch); pokemonName.Draw(spriteBatch); pokemonLevel.Draw(spriteBatch); hpbar.Draw(spriteBatch); if (mine) { hpStatus.Draw(spriteBatch); expbar.Draw(spriteBatch); } }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); Background.Draw(spriteBatch); pokemonImage.Draw(spriteBatch); pokemonName.Draw(spriteBatch); pokemonLevel.Draw(spriteBatch); hpbar.Draw(spriteBatch); hpStatus.Draw(spriteBatch); expbar.Draw(spriteBatch); for (int i = 0; i < 6; ++i) { pokemonStats[i].Draw(spriteBatch); } }