/// <summary> /// /// </summary> /// <param name="map"></param> /// <param name="channel"></param> public void SetDensityMap(Texture map, MapChannel channel) { if (mDensityMap != null) { mDensityMap.Unload(); mDensityMap = null; } if (map != null) { mDensityMap = DensityMap.Load(map, channel); mDensityMap.MapBounds = mMapBounds; mDensityMap.Filter = mDensityMapFilter; } }
/// <summary> /// /// </summary> /// <param name="mapFile"></param> /// <param name="channel"></param> public void SetDensityMap(string mapFile, MapChannel channel) { if (mDensityMap != null) { mDensityMap.Unload(); mDensityMap = null; } if (mapFile != "") { mDensityMap = DensityMap.Load(mapFile, channel); mDensityMap.MapBounds = mMapBounds; mDensityMap.Filter = mDensityMapFilter; } }