コード例 #1
0
        protected static BitmapData GetByteDataFromBitmap(Bitmap bitmap)
        {
            if (bitmap != null)
            {
                var data   = new BitmapData();
                var bmData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadWrite,
                                             bitmap.PixelFormat);

                try
                {
                    var height        = bitmap.Height;
                    var width         = bitmap.Width;
                    var stride        = bmData.Stride;
                    var bytesPerPixel = Image.GetPixelFormatSize(bitmap.PixelFormat) / 8;
                    var offset        = stride - width * bytesPerPixel;
                    var totalLength   = Math.Abs(stride) * height;
                    var ptr           = bmData.Scan0;

                    var rgbValues = new byte[totalLength];
                    Marshal.Copy(ptr, rgbValues, 0, totalLength);

                    data.UpdateValues(rgbValues, width, height, stride, offset, bytesPerPixel, totalLength);
                }
                finally
                {
                    bitmap.UnlockBits(bmData);
                }

                return(data);
            }

            return(null);
        }
コード例 #2
0
        protected int MakeConvolutionWithPixel(BitmapData srcData, byte[] dst, int x, int y)
        {
            double finalX = 0, finalY = 0;

            for (var i = 0; i < Kernel1.GetLength(0); i++)
            {
                for (var j = 0; j < Kernel1.GetLength(1); j++)
                {
                    var posI = y + i - 1;
                    var posJ = x + j - 1;

                    var pos = (posI * srcData.Width + posJ) * srcData.BytesPerPixel;

                    finalX += Kernel1[i, j] * srcData.DataBytes[pos];
                    if (!UseOnlyFirstKernel)
                    {
                        finalY += Kernel2[i, j] * srcData.DataBytes[pos];
                    }
                }
            }

            var clampedValue = UseOnlyFirstKernel
                ? (byte)Clamp(Math.Abs(finalX), 0, 255.0)
                : (byte)Clamp(Math.Sqrt(finalX * finalX + finalY * finalY), 0, 255.0);

            var currentPixelPos = (y * srcData.Width + x) * srcData.BytesPerPixel;

            if (clampedValue <= Threshold)
            {
                dst[currentPixelPos]     = Color.Black.R;
                dst[currentPixelPos + 1] = Color.Black.G;
                dst[currentPixelPos + 2] = Color.Black.B;
            }
            else
            {
                dst[currentPixelPos]     = Color.White.R;
                dst[currentPixelPos + 1] = Color.White.G;
                dst[currentPixelPos + 2] = Color.White.B;
            }

            //dst[currentPixelPos] = clampedValue;
            //dst[currentPixelPos + 1] = clampedValue;
            //dst[currentPixelPos + 2] = clampedValue;

            return(clampedValue > Threshold ? 1 : 0);
        }