public static void OnSceneReflectUnityEngineMaterial(SceneExplorerState state, ReferenceChain refChain, Material material) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (material == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } ReferenceChain oldRefChain = refChain; foreach (var prop in textureProps) { if (!material.HasProperty(prop)) { continue; } var value = material.GetTexture(prop); if (value == null) { continue; } refChain = oldRefChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * (refChain.Ident + 1)); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; GUILayout.Label(value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, value, refChain); object paste; var doPaste = GUIButtons.SetupPasteButon(type, out paste); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { GUIReflect.OnSceneTreeReflect(state, refChain, value); } if (doPaste) { material.SetTexture(prop, (Texture)paste); } } foreach (string prop in colorProps) { if (!material.HasProperty(prop)) { continue; } Color value = material.GetColor(prop); refChain = oldRefChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * (refChain.Ident + 1)); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); var f = value; GUI.contentColor = ModTools.Instance.config.valueColor; var propertyCopy = prop; GUIControls.ColorField(refChain.ToString(), "", ref f, 0.0f, null, true, true, color => { material.SetColor(propertyCopy, color); }); if (f != value) { material.SetColor(prop, f); } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, value, refChain); object paste; var doPaste = GUIButtons.SetupPasteButon(type, out paste); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { GUIReflect.OnSceneTreeReflect(state, refChain, value); } if (doPaste) { material.SetColor(prop, (Color)paste); } } GUIReflect.OnSceneTreeReflect(state, refChain, material, true); }
public void DrawComponent() { componentArea.Begin(); object value; try { value = state.CurrentRefChain?.Evaluate(); if (state.CurrentRefChain?.Length > 1) { GUILayout.BeginHorizontal(); GUILayout.Label("Actions", GUILayout.MinWidth(110f)); if (GUILayout.Button("Back") && state.RefChainHistory.Count > 0) { BackToPreviousRefChain(); } if (GUILayout.Button("Up", GUILayout.ExpandWidth(false))) { Show(state.CurrentRefChain.SubChain(state.CurrentRefChain.Length - 1), false); } GUIButtons.SetupCommonButtons(state.CurrentRefChain, value, state.CurrentRefChain.LastItem is uint u ? u : 0); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } else if (state.CurrentRefChain?.LastItem is GameObject gameObject) { if (gameObject.transform?.parent?.gameObject != null) { GUILayout.BeginHorizontal(); GUILayout.Label("Actions", GUILayout.MinWidth(110f)); if (GUILayout.Button("Back") && state.RefChainHistory.Count > 0) { BackToPreviousRefChain(); } if (GUILayout.Button("Up", GUILayout.ExpandWidth(false))) { Show(ReferenceChainBuilder.ForGameObject(gameObject.transform?.parent?.gameObject)); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } } } catch (Exception e) { Debug.LogException(e); value = null; } DrawQuickFilter(); componentScrollPosition = GUILayout.BeginScrollView(componentScrollPosition); if (value != null) { try { GUIReflect.OnSceneTreeReflect(state, state.CurrentRefChain, value, false, TypeUtil.SmartType.Undefined, quickFilter); } catch (Exception e) { Debug.LogException(e); state.CurrentRefChain = null; } } GUILayout.EndScrollView(); componentArea.End(); }
public static void OnSceneTreeReflectProperty(SceneExplorerState state, ReferenceChain refChain, System.Object obj, PropertyInfo property) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (obj == null || property == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } var hash = refChain.GetHashCode().ToString(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident); bool propertyWasEvaluated = false; object value = null; Exception exceptionOnGetting = null; if (property.CanRead && ModTools.Instance.config.sceneExplorerEvaluatePropertiesAutomatically || state.evaluatedProperties.ContainsKey(refChain)) { try { value = property.GetValue(obj, null); propertyWasEvaluated = true; } catch (Exception e) { exceptionOnGetting = e; } if (value != null && exceptionOnGetting == null) { GUIExpander.ExpanderControls(state, refChain, property.PropertyType, obj); } } GUI.contentColor = Color.white; if (!property.CanWrite) { GUI.enabled = false; } if (ModTools.Instance.config.sceneExplorerShowModifiers) { GUI.contentColor = ModTools.Instance.config.memberTypeColor; GUILayout.Label("property "); if (!property.CanWrite) { GUI.contentColor = ModTools.Instance.config.keywordColor; GUILayout.Label("const "); } } GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(property.PropertyType.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(property.Name); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; if (!ModTools.Instance.config.sceneExplorerEvaluatePropertiesAutomatically && !state.evaluatedProperties.ContainsKey(refChain)) { GUI.enabled = true; if (GUILayout.Button("Evaluate")) { state.evaluatedProperties.Add(refChain, true); } } else { if (!propertyWasEvaluated && property.CanRead) { try { value = property.GetValue(obj, null); propertyWasEvaluated = true; } catch (Exception e) { exceptionOnGetting = e; } } if (exceptionOnGetting != null) { GUI.contentColor = Color.red; GUILayout.Label("Exception happened when getting property value"); GUI.contentColor = Color.white; GUI.enabled = true; GUIStackTrace.StackTraceButton(new StackTrace(exceptionOnGetting, true)); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); return; } if (value == null || !TypeUtil.IsSpecialType(property.PropertyType)) { if (property.CanRead) { GUILayout.Label(value == null ? "null" : value.ToString()); } else { GUILayout.Label("(no get method)"); } GUI.contentColor = Color.white; } else { try { var newValue = GUIControls.EditorValueField(refChain, hash, property.PropertyType, value); if (newValue != value) { property.SetValue(obj, newValue, null); } } catch (Exception) { if (property.CanRead) { GUILayout.Label(value == null ? "null" : value.ToString()); } else { GUILayout.Label("(no get method)"); } GUI.contentColor = Color.white; } } } GUI.enabled = true; GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); if (GUILayout.Button("Watch")) { ModTools.Instance.watches.AddWatch(refChain); } GUIButtons.SetupButtons(property.PropertyType, value, refChain); object paste = null; var doPaste = property.CanWrite; if (doPaste) { doPaste = GUIButtons.SetupPasteButon(property.PropertyType, out paste); } GUILayout.EndHorizontal(); if (value != null && state.expandedObjects.ContainsKey(refChain)) { if (value is GameObject) { var go = value as GameObject; foreach (var component in go.GetComponents <Component>()) { GUIComponent.OnSceneTreeComponent(state, refChain, component); } } else if (value is Transform) { GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value); } else { GUIReflect.OnSceneTreeReflect(state, refChain, value); } } if (doPaste) { try { property.SetValue(obj, paste, null); } catch (Exception e) { Log.Warning(e.Message); } } }
public static void OnSceneTreeReflectProperty(SceneExplorerState state, ReferenceChain refChain, object obj, PropertyInfo property, TypeUtil.SmartType smartType = TypeUtil.SmartType.Undefined, int nameHighlightFrom = -1, int nameHighlightLength = 0) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (obj == null || property == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } GUILayout.BeginHorizontal(GUIWindow.HighlightStyle); SceneExplorerCommon.InsertIndent(refChain.Indentation); object value = null; Exception exceptionOnGetting = null; if (property.CanRead && MainWindow.Instance.Config.EvaluateProperties || state.EvaluatedProperties.Contains(refChain.UniqueId)) { try { value = property.GetValue(obj, null); } catch (Exception e) { exceptionOnGetting = e; } if (value != null && exceptionOnGetting == null) { GUIExpander.ExpanderControls(state, refChain, property.PropertyType, obj); } } GUI.contentColor = Color.white; if (!property.CanWrite) { GUI.enabled = false; } if (MainWindow.Instance.Config.ShowModifiers) { GUI.contentColor = MainWindow.Instance.Config.MemberTypeColor; GUILayout.Label("property "); if (!property.CanWrite) { GUI.contentColor = MainWindow.Instance.Config.KeywordColor; GUILayout.Label("const "); } } GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(property.PropertyType.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUIMemberName.MemberName(property, nameHighlightFrom, nameHighlightLength); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; if (exceptionOnGetting != null) { GUI.contentColor = Color.red; GUILayout.Label("Exception happened when getting property value"); GUI.contentColor = Color.white; GUI.enabled = true; if (exceptionOnGetting.InnerException != null) { GUIStackTrace.StackTraceButton(new StackTrace(exceptionOnGetting.InnerException, true), exceptionOnGetting.InnerException.Message); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); return; } if (!MainWindow.Instance.Config.EvaluateProperties && !state.EvaluatedProperties.Contains(refChain.UniqueId)) { GUI.enabled = true; if (GUILayout.Button("Evaluate")) { state.EvaluatedProperties.Add(refChain.UniqueId); } } else if (value == null || !TypeUtil.IsSpecialType(property.PropertyType)) { if (property.CanRead) { GUILayout.Label(value == null ? "null" : value.ToString()); } else { GUILayout.Label("(no get method)"); } GUI.contentColor = Color.white; } else { try { var newValue = GUIControls.EditorValueField(refChain.UniqueId, property.PropertyType, value); if (newValue != value) { property.SetValue(obj, newValue, null); } } catch (Exception) { if (property.CanRead) { GUILayout.Label(value == null ? "null" : value.ToString()); } else { GUILayout.Label("(no get method)"); } GUI.contentColor = Color.white; } } GUI.enabled = true; GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(refChain, value, valueIndex: 0, smartType); object paste = null; var doPaste = property.CanWrite; if (doPaste) { doPaste = GUIButtons.SetupPasteButon(property.PropertyType, value, out paste); } if (value != null) { GUIButtons.SetupJumpButton(value, refChain); } GUILayout.EndHorizontal(); if (value != null && state.ExpandedObjects.Contains(refChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, refChain, value, false); } if (doPaste) { try { property.SetValue(obj, paste, null); } catch (Exception e) { Logger.Warning(e.Message); } } }
public static void OnSceneTreeReflectICollection(SceneExplorerState state, ReferenceChain refChain, object myProperty, TypeUtil.SmartType elementSmartType = TypeUtil.SmartType.Undefined) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (!(myProperty is ICollection collection)) { return; } var oldRefChain = refChain; var collectionSize = collection.Count; if (collectionSize == 0) { GUILayout.BeginHorizontal(); GUI.contentColor = Color.yellow; GUILayout.Label("Collection is empty!"); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); return; } var collectionItemType = collection.GetType().GetElementType(); var flagsField = collectionItemType?.GetField("m_flags"); var flagIsEnum = flagsField?.FieldType.IsEnum == true && Type.GetTypeCode(flagsField.FieldType) == TypeCode.Int32; GUICollectionNavigation.SetUpCollectionNavigation("Collection", state, refChain, oldRefChain, collectionSize, out var arrayStart, out var arrayEnd); uint count = 0; foreach (var value in collection) { if (count < arrayStart) { count++; continue; } refChain = oldRefChain.Add(count); GUILayout.BeginHorizontal(GUIWindow.HighlightStyle); SceneExplorerCommon.InsertIndent(refChain.Indentation); var isNullOrEmpty = value == null || flagIsEnum && Convert.ToInt32(flagsField.GetValue(value)) == 0; var type = value?.GetType() ?? collectionItemType; if (type != null) { if (!isNullOrEmpty) { GUIExpander.ExpanderControls(state, refChain, type); } GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); } GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]"); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; GUILayout.Label(value == null ? "null" : isNullOrEmpty ? "empty" : value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); if (!isNullOrEmpty) { GUIButtons.SetupCommonButtons(refChain, value, count, elementSmartType); } if (value != null) { GUIButtons.SetupJumpButton(value, refChain); } GUILayout.EndHorizontal(); if (!isNullOrEmpty && !TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(refChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, refChain, value, false); } count++; if (count > arrayEnd) { break; } } }
public static void OnSceneTreeReflectICollection(SceneExplorerState state, ReferenceChain refChain, System.Object myProperty) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } var collection = myProperty as ICollection; if (collection == null) { return; } var oldRefChain = refChain; var collectionSize = collection.Count; if (collectionSize == 0) { GUILayout.BeginHorizontal(); GUI.contentColor = Color.yellow; GUILayout.Label("Collection is empty!"); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); return; } int arrayStart; int arrayEnd; GUICollectionNavigation.SetUpCollectionNavigation("Collection", state, refChain, oldRefChain, collectionSize, out arrayStart, out arrayEnd); int count = 0; foreach (var value in collection) { if (count < arrayStart) { count++; continue; } refChain = oldRefChain.Add(count); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]"); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; GUILayout.Label(value == null ? "null" : value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, value, refChain); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { if (value is GameObject) { var go = value as GameObject; foreach (var component in go.GetComponents <Component>()) { GUIComponent.OnSceneTreeComponent(state, refChain, component); } } else if (value is Transform) { GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value); } else { GUIReflect.OnSceneTreeReflect(state, refChain, value); } } count++; if (count > arrayEnd) { break; } } }
public static void OnSceneTreeReflectIEnumerable(SceneExplorerState state, ReferenceChain refChain, object myProperty) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } var enumerable = myProperty as IEnumerable; if (enumerable == null) { return; } int count = 0; var oldRefChain = refChain; foreach (var value in enumerable) { refChain = oldRefChain.Add(count); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]"); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; GUILayout.Label(value == null ? "null" : value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { if (value is GameObject) { var go = value as GameObject; foreach (var component in go.GetComponents <Component>()) { GUIComponent.OnSceneTreeComponent(state, refChain, component); } } else if (value is Transform) { GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value); } else { GUIReflect.OnSceneTreeReflect(state, refChain, value); } } count++; if (count >= 1024) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "Array too large to display"); break; } } }
public static void OnSceneTreeReflectField(SceneExplorerState state, ReferenceChain refChain, object obj, FieldInfo field) { var hash = refChain.GetHashCode().ToString(); if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (obj == null || field == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident); GUI.contentColor = Color.white; object value = null; try { value = field.GetValue(obj); } catch (Exception e) { UnityEngine.Debug.LogException(e); } if (value != null) { GUIExpander.ExpanderControls(state, refChain, field.FieldType); } if (field.IsInitOnly) { GUI.enabled = false; } if (ModTools.Instance.config.sceneExplorerShowModifiers) { GUI.contentColor = ModTools.Instance.config.modifierColor; if (field.IsPublic) { GUILayout.Label("public "); } else if (field.IsPrivate) { GUILayout.Label("private "); } GUI.contentColor = ModTools.Instance.config.memberTypeColor; GUILayout.Label("field "); if (field.IsStatic) { GUI.contentColor = ModTools.Instance.config.keywordColor; GUILayout.Label("static "); } if (field.IsInitOnly) { GUI.contentColor = ModTools.Instance.config.keywordColor; GUILayout.Label("const "); } } GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(field.FieldType + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(field.Name); GUI.contentColor = Color.white; GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; if (value == null || !TypeUtil.IsSpecialType(field.FieldType)) { GUILayout.Label(value?.ToString() ?? "null"); } else { try { var newValue = GUIControls.EditorValueField(refChain, hash, field.FieldType, value); if (newValue != value) { field.SetValue(obj, newValue); } } catch (Exception) { GUILayout.Label(value.ToString()); } } GUI.enabled = true; GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); if (GUILayout.Button("Watch")) { ModTools.Instance.watches.AddWatch(refChain); } GUIButtons.SetupButtons(field.FieldType, value, refChain); object paste = null; var doPaste = !field.IsLiteral && !field.IsInitOnly; if (doPaste) { doPaste = GUIButtons.SetupPasteButon(field.FieldType, out paste); } GUILayout.EndHorizontal(); if (value != null && !TypeUtil.IsSpecialType(field.FieldType) && state.expandedObjects.ContainsKey(refChain)) { if (value is GameObject) { var go = value as GameObject; foreach (var component in go.GetComponents <Component>()) { GUIComponent.OnSceneTreeComponent(state, refChain, component); } } else if (value is Transform) { GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value); } else { GUIReflect.OnSceneTreeReflect(state, refChain, value); } } if (doPaste) { try { field.SetValue(obj, paste); } catch (Exception e) { Log.Warning(e.Message); } } }
public static void OnSceneTreeReflectField(SceneExplorerState state, ReferenceChain refChain, object obj, FieldInfo field, TypeUtil.SmartType smartType = TypeUtil.SmartType.Undefined, int nameHighlightFrom = -1, int nameHighlightLength = 0) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (obj == null || field == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } GUILayout.BeginHorizontal(GUIWindow.HighlightStyle); SceneExplorerCommon.InsertIndent(refChain.Indentation); GUI.contentColor = Color.white; object value = null; try { value = field.GetValue(obj); } catch (Exception e) { Debug.LogException(e); } if (value != null) { GUIExpander.ExpanderControls(state, refChain, field.FieldType); } if (field.IsInitOnly) { GUI.enabled = false; } if (MainWindow.Instance.Config.ShowModifiers) { GUI.contentColor = MainWindow.Instance.Config.ModifierColor; if (field.IsPublic) { GUILayout.Label("public "); } else if (field.IsPrivate) { GUILayout.Label("private "); } GUI.contentColor = MainWindow.Instance.Config.MemberTypeColor; GUILayout.Label("field "); if (field.IsStatic) { GUI.contentColor = MainWindow.Instance.Config.KeywordColor; GUILayout.Label("static "); } if (field.IsInitOnly) { GUI.contentColor = MainWindow.Instance.Config.KeywordColor; GUILayout.Label("const "); } } GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(field.FieldType + " "); GUIMemberName.MemberName(field, nameHighlightFrom, nameHighlightLength); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; if (value == null || !TypeUtil.IsSpecialType(field.FieldType)) { GUILayout.Label(value?.ToString() ?? "null"); } else { try { var newValue = GUIControls.EditorValueField(refChain.UniqueId, field.FieldType, value); if (!newValue.Equals(value)) { field.SetValue(obj, newValue); } } catch (Exception) { GUILayout.Label(value.ToString()); } } GUI.enabled = true; GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(refChain, value, valueIndex: 0, smartType); object paste = null; var doPaste = !field.IsLiteral && !field.IsInitOnly; if (doPaste) { doPaste = GUIButtons.SetupPasteButon(field.FieldType, value, out paste); } if (value != null) { GUIButtons.SetupJumpButton(value, refChain); } GUILayout.EndHorizontal(); if (value != null && !TypeUtil.IsSpecialType(field.FieldType) && state.ExpandedObjects.Contains(refChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, refChain, value, false, smartType); } if (doPaste) { try { field.SetValue(obj, paste); } catch (Exception e) { Logger.Warning(e.Message); } } }
public static void OnSceneTreeReflectIList(SceneExplorerState state, ReferenceChain refChain, System.Object myProperty) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } var list = myProperty as IList; if (list == null) { return; } var oldRefChain = refChain; var collectionSize = list.Count; if (collectionSize == 0) { GUILayout.BeginHorizontal(); GUI.contentColor = Color.yellow; GUILayout.Label("List is empty!"); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); return; } int arrayStart; int arrayEnd; GUICollectionNavigation.SetUpCollectionNavigation("List", state, refChain, oldRefChain, collectionSize, out arrayStart, out arrayEnd); for (int i = arrayStart; i <= arrayEnd; i++) { refChain = oldRefChain.Add(i); if (list[i] == null) { continue; } GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident); GUI.contentColor = Color.white; var type = list[i] == null ? null : list[i].GetType(); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label($"{type} "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label($"{oldRefChain.LastItemName}.[{i}]"); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; if (list[i] == null || !TypeUtil.IsSpecialType(list[i].GetType())) { GUILayout.Label(list[i] == null ? "null" : list[i].ToString()); } else { try { var newValue = GUIControls.EditorValueField(refChain, refChain.ToString(), list[i].GetType(), list[i]); if (newValue != list[i]) { list[i] = newValue; } } catch (Exception) { GUILayout.Label(list[i] == null ? "null" : list[i].ToString()); } } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, list[i], refChain); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { if (list[i] is GameObject) { var go = list[i] as GameObject; foreach (var component in go.GetComponents <Component>()) { GUIComponent.OnSceneTreeComponent(state, refChain, component); } } else if (list[i] is Transform) { GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)list[i]); } else { GUIReflect.OnSceneTreeReflect(state, refChain, list[i]); } } } }
public static void OnSceneReflectUnityEngineMaterial( SceneExplorerState state, ReferenceChain refChain, Material material) { Debug.Log($"OnSceneReflectUnityEngineMaterial(): " + System.Environment.StackTrace); if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (material == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } GUILayout.BeginHorizontal(); GUI.contentColor = Color.white; GUILayout.Label("Special Properties:"); GUILayout.EndHorizontal(); foreach (var prop in ShaderUtil.GetTextureProperties()) { if (!material.HasProperty(prop)) { continue; } var value = material.GetTexture(prop); if (value == null) { continue; } var newRefChain = refChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(GUIWindow.HighlightStyle); SceneExplorerCommon.InsertIndent(newRefChain.Indentation + 1); GUIExpander.ExpanderControls(state, newRefChain, type); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; GUILayout.Label(value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(newRefChain, value, valueIndex: 0); var doPaste = GUIButtons.SetupPasteButon(type, value, out var paste); if (value != null) { GUIButtons.SetupJumpButton(value, newRefChain); } GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(newRefChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, newRefChain, value, false); } if (doPaste) { material.SetTexture(prop, (Texture)paste); } } foreach (var prop in ShaderUtil.GetColorProperties()) { if (!material.HasProperty(prop)) { continue; } var value = material.GetColor(prop); var newRefChain = refChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); SceneExplorerCommon.InsertIndent(newRefChain.Indentation + 1); GUIExpander.ExpanderControls(state, newRefChain, type); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; var newColor = GUIControls.CustomValueField(newRefChain.UniqueId, string.Empty, GUIControls.PresentColor, value); if (newColor != value) { material.SetColor(prop, newColor); } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(newRefChain, value, valueIndex: 0); var doPaste = GUIButtons.SetupPasteButon(type, value, out var paste); GUIButtons.SetupJumpButton(value, newRefChain); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(newRefChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, newRefChain, value, false); } if (doPaste) { material.SetColor(prop, (Color)paste); } } foreach (var prop in ShaderUtil.GetFloatProperties()) { if (!material.HasProperty(prop)) { continue; } var value = material.GetFloat(prop); var newRefChain = refChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); SceneExplorerCommon.InsertIndent(newRefChain.Indentation + 1); GUIExpander.ExpanderControls(state, newRefChain, type); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; var newValue = GUIControls.NumericValueField(newRefChain.UniqueId, string.Empty, value); if (newValue != value) { material.SetFloat(prop, newValue); } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(newRefChain, value, 0); var doPaste = GUIButtons.SetupPasteButon(type, value, out var paste); GUIButtons.SetupJumpButton(value, newRefChain); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(newRefChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, newRefChain, value, false); } if (doPaste) { material.SetColor(prop, (Color)paste); } } foreach (var prop in ShaderUtil.GetVectorProperties()) { if (!material.HasProperty(prop)) { continue; } var value = material.GetVector(prop); var newRefChain = refChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); SceneExplorerCommon.InsertIndent(newRefChain.Indentation + 1); GUIExpander.ExpanderControls(state, newRefChain, type); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; var newValue = GUIControls.PresentVector4(newRefChain.UniqueId, value); if (newValue != value) { material.SetVector(prop, newValue); } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupCommonButtons(newRefChain, value, valueIndex: 0); var doPaste = GUIButtons.SetupPasteButon(type, value, out var paste); GUIButtons.SetupJumpButton(value, newRefChain); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(newRefChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, newRefChain, value, false); } if (doPaste) { material.SetColor(prop, (Color)paste); } } var shaderKeywords = material.shaderKeywords; if (shaderKeywords != null && shaderKeywords.Length > 0) { var valueTyoe = shaderKeywords.GetType(); GUILayout.BeginHorizontal(); SceneExplorerCommon.InsertIndent(refChain.Indentation + 2); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(valueTyoe.ToString() + " "); GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label("Shader keywords "); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; GUILayout.Label(string.Join(", ", shaderKeywords)); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } GUIReflect.OnSceneTreeReflect(state, refChain, material, true); }
public static void OnSceneTreeReflectIEnumerable(SceneExplorerState state, ReferenceChain refChain, object myProperty, TypeUtil.SmartType elementSmartType = TypeUtil.SmartType.Undefined) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (!(myProperty is IEnumerable enumerable)) { return; } uint count = 0; var oldRefChain = refChain; foreach (var value in enumerable) { refChain = oldRefChain.Add(count); GUILayout.BeginHorizontal(GUIWindow.HighlightStyle); SceneExplorerCommon.InsertIndent(refChain.Indentation); var type = value?.GetType(); if (type != null) { GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = MainWindow.Instance.Config.TypeColor; GUILayout.Label(type.ToString() + " "); } GUI.contentColor = MainWindow.Instance.Config.NameColor; GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]"); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = MainWindow.Instance.Config.ValueColor; GUILayout.Label(value == null ? "null" : value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); if (type != null && !TypeUtil.IsSpecialType(type) && state.ExpandedObjects.Contains(refChain.UniqueId)) { GUIReflect.OnSceneTreeReflect(state, refChain, value, false, elementSmartType, string.Empty); } count++; if (count >= 128) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "Enumerable too large to display"); break; } } }
public static void OnSceneReflectUnityEngineMaterial(SceneExplorerState state, ReferenceChain refChain, Material material) { if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain)) { return; } if (material == null) { SceneExplorerCommon.OnSceneTreeMessage(refChain, "null"); return; } ReferenceChain oldRefChain = refChain; foreach (var prop in textureProps) { if (!material.HasProperty(prop)) { continue; } var value = material.GetTexture(prop); if (value == null) { continue; } refChain = oldRefChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * (refChain.Ident + 1)); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); GUI.contentColor = ModTools.Instance.config.valueColor; GUILayout.Label(value.ToString()); GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, value, refChain); object paste; var doPaste = GUIButtons.SetupPasteButon(type, out paste); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { GUIReflect.OnSceneTreeReflect(state, refChain, value); } if (doPaste) { material.SetTexture(prop, (Texture)paste); } } foreach (string prop in colorProps) { if (!material.HasProperty(prop)) { continue; } Color value = material.GetColor(prop); refChain = oldRefChain.Add(prop); var type = value.GetType(); GUILayout.BeginHorizontal(); GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * (refChain.Ident + 1)); GUIExpander.ExpanderControls(state, refChain, type); GUI.contentColor = ModTools.Instance.config.typeColor; GUILayout.Label(type.ToString() + " "); GUI.contentColor = ModTools.Instance.config.nameColor; GUILayout.Label(prop); GUI.contentColor = Color.white; GUILayout.Label(" = "); var f = value; GUI.contentColor = ModTools.Instance.config.valueColor; var propertyCopy = prop; GUIControls.ColorField(refChain.ToString(), "", ref f, 0.0f, null, true, true, color => { material.SetColor(propertyCopy, color); }); if (f != value) { material.SetColor(prop, f); } GUI.contentColor = Color.white; GUILayout.FlexibleSpace(); GUIButtons.SetupButtons(type, value, refChain); object paste; var doPaste = GUIButtons.SetupPasteButon(type, out paste); GUILayout.EndHorizontal(); if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain)) { GUIReflect.OnSceneTreeReflect(state, refChain, value); } if (doPaste) { material.SetColor(prop, (Color)paste); } } // GUILayout.BeginHorizontal(); // GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * (refChain.Ident + 1)); // GUI.contentColor = ModTools.Instance.config.typeColor; // // GUILayout.Label("Shader:"); // // GUI.contentColor = ModTools.Instance.config.nameColor; // // var shaders = Resources.FindObjectsOfTypeAll<Shader>(); // Array.Sort(shaders, (a, b) => string.Compare(a.name, b.name, StringComparison.Ordinal)); // var availableShaders = shaders.Select(s => s.name).ToArray(); // var currentShader = material.shader; // var selectedShader = Array.IndexOf(shaders, currentShader); // // var newSelectedShader = GUIComboBox.Box(selectedShader, availableShaders, "SceneExplorerShadersComboBox"); // if (newSelectedShader != selectedShader) // { // material.shader = shaders[newSelectedShader]; // } // GUILayout.FlexibleSpace(); // GUILayout.EndHorizontal(); GUIReflect.OnSceneTreeReflect(state, refChain, material, true); }