private void btn_Game_Click(object sender, RoutedEventArgs e) { string gameName = string.Empty; string gameDir = string.Empty; AddGame addGame = new AddGame(); addGame.GameDir += value => gameDir = value; addGame.GameName += value => gameName = value; addGame.ShowDialog(); if(gameName == "") { //User canceled the Add Game Dialog } else { //Else add the Game AddGame(gameName, gameDir); } }
private void btn_Game_Click(object sender, RoutedEventArgs e) { string gameName = string.Empty; string gameDir = string.Empty; AddGame addGame = new AddGame(); addGame.GameDir += value => gameDir = value; addGame.GameName += value => gameName = value; addGame.ShowDialog(); if (gameName == "") { //User canceled the Add Game Dialog } else { //Else add the Game AddGame(gameName, gameDir); } }