public static bool DoMediumFoldoutError(Dictionary <Material, Toggles> foldouts, Material mat, MaterialEditor me, MaterialProperty toggleProp, bool errorCond, int buttonCount, string header) { foldouts[mat].SetState(header, MediumFoldoutError(header, foldouts[mat].GetState(header), errorCond, buttonCount, me, mat)); FoldoutProperty(me, toggleProp); MGUI.Space6(); return(foldouts[mat].GetState(header)); }
public static bool DoMediumFoldout(Dictionary <Material, Toggles> foldouts, Material mat, MaterialEditor me, MaterialProperty prop, int buttonCount, string header) { foldouts[mat].SetState(header, MediumFoldout(header, foldouts[mat].GetState(header), buttonCount, me)); FoldoutProperty(me, prop); MGUI.Space6(); return(foldouts[mat].GetState(header)); }