public EngineManagerViewModel() { instance = this; _model = new Models.EngineManagerModel(); ComponentTypes = new ObservableCollection <String>(); }
public EngineManagerViewModel() { instance = this; _model = new Models.EngineManagerModel(); ComponentTypes = new ObservableCollection<String>(); }
public EngineManagerModel() { instance = this; _selectedGameObjects.CollectionChanged += _selectedGameObjects_CollectionChanged; }