public override void Create(Vector3 position, Quaternion orientation, Vector3 inputVelocity, out Vector3 velocity, PhysicsObj target) { var rocket = new Rocket(this, position, orientation); velocity = Vector3.Zero; rocket.Target = target; }
public override void Create(Vector3 position, Quaternion orientation, Vector3 inputVelocity, out Vector3 velocity) { var rocket = new Rocket(this, position, orientation); velocity = Vector3.Zero; }