/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); cam = new ManualCamera2D(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height, GraphicsDevice); helper = new DrawHelper(GraphicsDevice); cam.CenterHard(new Vector2(500, 500)); cam.SetZoom(1); StartNewGame(); // TODO: use this.Content to load your game content here }