public Preloader(SysBattleSceneVo scene, EntityVoCreator entityVoCreator) { this._entityVoCreator = entityVoCreator; this._scene = scene; }
public SpawnReplayTask(SysBattleSceneVo scene, EntityVoCreator creator) : base(scene) { }
public SpawnMonsterTask(SysBattleSceneVo scene, EntityVoCreator creator) : base(scene) { this._creator = creator; }
public SpawnTowerTask(SysBattleSceneVo scene, EntityVoCreator entityVoCreator, BaseSpawnTask.OnSpawnUnit onSpawnAction) : base(scene) { this._entityVoCreator = entityVoCreator; this._onSpawnAction = onSpawnAction; }