public override void Start() { this.MyCoroutineManager.StartCoroutine(BaseSpawnTask.ConcatEnum(new IEnumerator[] { this.SpawnLmHeros(), this.SpawnBlHeros(), base.TriggerFinishEvents(true) }), true); }
public override void Start() { this.MyScene.hero2_location = "11,12,13,14,15"; IEnumerator[] array = new IEnumerator[this._heroDict.Count + 1]; int num = 0; foreach (TeamType current in this._heroDict.Keys) { array[num++] = base.DoSpawnPvpHeroes_Coroutinue(this._heroDict[current], "Hero", current, this.MyScene.hero2_location, 0f, 0f, null, this._onSpawnAction); } array[num++] = base.TriggerFinishEvents(true); this.MyCoroutineManager.StartCoroutine(BaseSpawnTask.ConcatEnum(array), true); }
public override void Start() { this.MyScene.hero2_location = "11,12,13,14,15"; IEnumerator enumerator = base.DoSpawnPvpHeroes_Coroutinue(this._lmHeroList, "Hero", TeamType.LM, this.MyScene.hero2_location, 0f, 0f, null, this._onSpawnAction); IEnumerator enumerator2 = base.DoSpawnPvpHeroes_Coroutinue(this._blHeroList, "Hero", TeamType.BL, this.MyScene.hero2_location, 0f, 0f, null, this._onSpawnAction); this.MyCoroutineManager.StartCoroutine(BaseSpawnTask.ConcatEnum(new IEnumerator[] { enumerator, enumerator2, base.TriggerFinishEvents(true) }), true); }
private void SpawnTowers() { if (this.MyScene.guard_id != "[]") { string[] stringValue = StringUtils.GetStringValue(this.MyScene.guard_id, ','); EntityVo entityVo = this._entityVoCreator.GetEntityVo(stringValue[0], EntityType.Home, TeamType.LM, 1); Units units = this.SpawnUtility.SpawnInstance(entityVo, "Home", TeamType.LM, 0, "[]", null, UnitControlType.None, UnitType.None); this.OnTowerSpawned(units, entityVo); if (stringValue.Length > 1) { EntityVo entityVo2 = this._entityVoCreator.GetEntityVo(stringValue[1], EntityType.Home, TeamType.BL, 51); Units units2 = this.SpawnUtility.SpawnInstance(entityVo2, "Home", TeamType.BL, 0, "[]", null, UnitControlType.None, UnitType.None); this.OnTowerSpawned(units2, entityVo2); } } IEnumerator enumerator = null; if (this.MyScene.tower_1 != "[]") { enumerator = base.SpawnInstances_Coroutinue(this._entityVoCreator.GetPvpEntityVos(this.MyScene.tower_1, EntityType.Tower, TeamType.LM, 2), "Building", TeamType.LM, string.Empty, 0f, 0f, "[]", null, new BaseSpawnTask.OnSpawnUnit(this.OnTowerSpawned)); } IEnumerator enumerator2 = null; if (this.MyScene.tower_2 != "[]") { enumerator2 = base.SpawnInstances_Coroutinue(this._entityVoCreator.GetPvpEntityVos(this.MyScene.tower_2, EntityType.Tower, TeamType.BL, 52), "Building", TeamType.BL, string.Empty, 0f, 0f, "[]", null, new BaseSpawnTask.OnSpawnUnit(this.OnTowerSpawned)); } IEnumerator enumerator3 = null; if (!string.IsNullOrEmpty(this.MyScene.tower_3) && this.MyScene.tower_3 != "[]") { enumerator3 = base.SpawnInstances_Coroutinue(this._entityVoCreator.GetPvpEntityVos(this.MyScene.tower_3, EntityType.Tower, TeamType.Team_3, 102), "Building", TeamType.Team_3, string.Empty, 0f, 0f, "[]", null, new BaseSpawnTask.OnSpawnUnit(this.OnTowerSpawned)); } this.MyCoroutineManager.StartCoroutine(BaseSpawnTask.ConcatEnum(new IEnumerator[] { enumerator, enumerator2, enumerator3, base.TriggerFinishEvents(true) }), true); }