コード例 #1
0
        private void RunButton_Click(object sender, RoutedEventArgs e)
        {
            System.Diagnostics.Debug.Assert((this.ModTreeView.SelectedItem as ModItem).Node.IsRunnable);

            var arguments = new ModProcessManagerArguments
            {
                Node = (this.ModTreeView.SelectedItem as ModItem).Node,
                //random directory disabled because of the firewall setting
                //RunningDirectory = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Game-" + Guid.NewGuid().ToString().Substring(0, 8)),

                RunningDirectory = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Game"),
                //ProfileDirectory = (this.ProfilesListView.SelectedItem as ProfileItem).Directory
                ProfileDirectory = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles", (this.ProfilesListView.SelectedItem as ProfileItem).Name, (this.ModTreeView.SelectedItem as ModItem).Node.ID)
            };


            this.IsEnabled            = false;
            this.IsCloseButtonEnabled = false;

            ModProcessManager modProcessManager = new ModProcessManager(arguments);

            modProcessManager.RunWorkerCompleted += (object worker_sender, System.ComponentModel.RunWorkerCompletedEventArgs worker_e) =>
            {
                this.IsEnabled            = true;
                this.IsCloseButtonEnabled = true;

                if (worker_e.Error == null)
                {
                    System.Diagnostics.Trace.WriteLine("[Note] Game exited normally. Everything goes fine.");
                }
                else

                {
                    System.Diagnostics.Trace.WriteLine("[Error] " + worker_e.Error.Message);
                    MessageBox.Show(worker_e.Error.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                }

                this.BuildProfiles();
            };


            //workaround when OS<=win7
            if (System.Environment.OSVersion.Version.Major <= 5 || System.Environment.OSVersion.Version.Major == 6 && System.Environment.OSVersion.Version.Minor <= 1)
            {
                modProcessManager.RunLegacyAsync(this);
            }
            else
            {
                //OS >=Win8
                modProcessManager.RunAsync();
            }
        }
コード例 #2
0
 public ModProcessManager(ModProcessManagerArguments Arguments)
 {
     this.ProfileDirectory = Arguments.ProfileDirectory;
     this.RunningDirectory = Arguments.RunningDirectory;
     this.Node             = Arguments.Node;
 }