public void 手配ポンテスト() { Tehai testTehai = new Tehai(new List<string> { "1m", "2m", "3m", "4m", "5m", "6m", "7m", "8m", "9m", "1s", "2s", "3s", "4s" }); testTehai.Tsumo(new Pai("1m")); //chi var actor = 0; var target = 3; var furopai = new Pai("1m"); var consumed = new List<Pai> { new Pai("1m"), new Pai("1m") }; consumed.Sort(); Assert.IsTrue(testTehai.tehai.Contains(new Pai("1m"))); //実施 testTehai.Pon(actor, target, furopai, consumed); //フーロオブジェクトの構成が正しいか Assert.AreEqual(testTehai.furos[0].ftype, MJUtil.TartsuType.MINKO); Assert.AreEqual(testTehai.furos[0].furopai, furopai); CollectionAssert.AreEqual(testTehai.furos[0].consumed, consumed); //晒した牌が手配に残っていないか Assert.IsFalse(testTehai.tehai.Contains( new Pai("1m"))); }
public void 手配ツモテスト() { Tehai testTehai = new Tehai(new List<string> { "1m", "2m", "3m", "4m", "5m", "6m", "7m", "8m", "9m", "1s", "2s", "3s", "4s" }); Assert.IsFalse(testTehai.tehai.Contains(new Pai("5s"))); testTehai.Tsumo(new Pai("5s")); Assert.IsTrue(testTehai.tehai.Contains(new Pai("5s"))); }
public static HoraResult CalcHoraResult(Tehai tehai, InfoForResult ifr, Field field, string horaPai) { //面子手の取りうる和了形を全て列挙 SplitedTehai splited = SplitedTehaiCalclator.CalcSplitedTehai(tehai, horaPai, !ifr.IsTsumo ); List<YakuResult> yakuResultList = new List<YakuResult>(); //面子手和了型が0の場合はチートイツか国士無双 if (splited.AllHoraPatternList.Count == 0) { yakuResultList.Add(YakuResultCalclator.CalcSpecialYaku(ifr, field, splited.SyuNum)); } else { //面子手の役を計算 foreach (var pattern in splited.AllHoraPatternList) { yakuResultList.Add(YakuResultCalclator.CalcNormalYaku(pattern, ifr, field, splited.SyuNum)); } } Dictionary<YakuResult, PointResult> pointResultMap = new Dictionary<YakuResult, PointResult>(); foreach (var yakuResult in yakuResultList) { //役と符から点数を計算 pointResultMap.Add(yakuResult, PointResultCalclator.AnalyzePoint(yakuResult)); } //一番点数が高い和了形の役と点数を返却 var maxMap = pointResultMap.OrderBy(e => e.Value.HoraPlayerIncome).Last(); HoraResult maxResult = new HoraResult(); maxResult.yakuResult = maxMap.Key; maxResult.pointResult = maxMap.Value; return maxResult; }
public void 手配暗槓テスト() { Tehai testTehai = new Tehai( new List<Pai> { new Pai("1m"), new Pai("1m"), new Pai("1m") }); //ankan var actor = 0; var consumed = new List<Pai> { new Pai("1m"), new Pai("1m"), new Pai("1m"), new Pai("1m") }; consumed.Sort(); Assert.IsTrue(testTehai.tehai.Contains(new Pai("1m"))); //実施 testTehai.Ankan(actor, consumed); //フーロオブジェクトの構成が正しいか Assert.AreEqual(testTehai.furos[0].ftype, MJUtil.TartsuType.ANKANTSU); CollectionAssert.AreEqual(testTehai.furos[0].consumed, consumed); //晒した牌が手配に残っていないか Assert.IsFalse(testTehai.tehai.Contains(new Pai("1m"))); }
public void 役算出テスト() { //清一色ピンフ一盃口 { Tehai testTehai = new Tehai(new List<string> { "1m", "2m", "3m", "4m", "5m", "6m", "7m", "7m", "1m", "2m", "2m", "3m", "3m", "4m" }); var lastAdded = "4m"; var testIfr = new InfoForResult(); testIfr.IsMenzen = true; testIfr.IsOya = true; testIfr.IsTsumo = true; testIfr.PassedTurn = 10; testIfr.SetLastAddedPai(lastAdded); var result = new HoraResult(); result = ResultCalclator.CalcHoraResult(testTehai, testIfr, new Field(), lastAdded); var yakuMap = result.yakuResult.yakus; Assert.IsTrue(yakuMap.ContainsKey(MJUtil.YAKU_STRING[(int)MJUtil.Yaku.CHINNITSU])); Assert.IsTrue(yakuMap.ContainsKey(MJUtil.YAKU_STRING[(int)MJUtil.Yaku.PINFU])); Assert.IsTrue(yakuMap.ContainsKey(MJUtil.YAKU_STRING[(int)MJUtil.Yaku.IIPEIKOU])); } }
public void 点数算出テスト() { //親40符3翻 ダブ東 ツモ 7800点 { var expected = 7800; var tehai = new Tehai(new List<string>() { "1m", "2m", "3m", "4p", "5p", "6p", "7p", "7p", "7p", "9p", "9p", "E", "E", "E" }); var gameId = 0; var playerPosition = 0; var lastAddedPai = "E"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = true; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; ifr.SetLastAddedPai(lastAddedPai); var fd = new Field(); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } //親50符2翻 ツモ 三暗刻 { var expected = 9600; var tehai = new Tehai(new List<string>() { "1m", "1m", "1m", "2p", "2p", "2p", "4p", "5p", "5p", "5p", "6p", "E", "E","5p" }); var gameId = 0; var playerPosition = 0; var lastAddedPai = "5p"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = true; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; ifr.SetLastAddedPai(lastAddedPai); var fd = new Field(); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } //子20符2翻 タンピン { var expected = 2000; var tehai = new Tehai(new List<string>() { "2m", "3m", "4m", "2p", "3p", "4p", "4p", "5p", "6p", "4s", "5s", "8s", "8s" }); var gameId = 0; var playerPosition = 1; var lastAddedPai = "6s"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = false; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; var fd = new Field(); ifr.SetLastAddedPai(lastAddedPai); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } //子20符3翻 タンヤオ三食一盃口 { var expected = 8000; var tehai = new Tehai(new List<string>() { "2m", "3m", "4m", "2p", "3p", "4p", "2p", "4p", "5s", "5s", "2s", "3s", "4s" }); var gameId = 0; var playerPosition = 1; var lastAddedPai = "3p"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = false; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; var fd = new Field(); ifr.SetLastAddedPai(lastAddedPai); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } //子40符1翻 自摸 { var expected = 1500; var tehai = new Tehai(new List<string>() { "1m", "2m", "3m", "3m", "4m", "5m", "1p", "1p", "1p", "2s", "3s", "4s", "5s", "5s" }); var gameId = 0; var playerPosition = 1; var lastAddedPai = "3m"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = true; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; var fd = new Field(); ifr.SetLastAddedPai(lastAddedPai); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } //子50符2翻 ロン { var expected = 3200; var tehai = new Tehai(new List<string>() { "1m", "1m", "1m", "2m", "2m", "2m", "1p", "1p", "1p", "2p", "3p", "4s", "4s" }); var gameId = 0; var playerPosition = 1; var lastAddedPai = "1p"; var ifr = new InfoForResult(gameId, playerPosition); ifr.IsTsumo = false; ifr.IsFured = false; ifr.IsMenzen = true; ifr.PassedTurn = 4; var fd = new Field(); ifr.SetLastAddedPai(lastAddedPai); var result = ResultCalclator.CalcHoraResult(tehai, ifr, fd, lastAddedPai); Assert.AreEqual(expected, result.pointResult.HoraPlayerIncome); } }
public void 和了時構成分割テスト() { Tehai testTehai = new Tehai(new List<string> { "1m", "2m", "3m", "4m", "5m", "6m", "7m", "7m", "1m", "1m", "2m", "2m", "3m" }); var isRon = true; var result = SplitedTehaiCalclator.CalcSplitedTehai(testTehai,"3m", isRon); Debug.WriteLine(result.AllHoraPatternList.Count); foreach (var r in result.AllHoraPatternList) { foreach (var t in r.TartsuList) { Debug.WriteLine(t.TartsuType + "," + t.TartsuStartPaiSyu); } Debug.WriteLine(""); } Assert.AreEqual(result.AllHoraPatternList.Count, 4);//testTehaiは111222333の部分が順子3つのパターンと暗刻3つのパターンがある }