public static ValidateEntity CreateInstance(LexiconEntity entity) { ValidateEntity instance = CreateInstance <ValidateEntity>(); instance.entity = entity; return(instance); }
public void SaveEntity(LexiconEntity entity) { //Debug.Log("SaveEntity"); if (assemblyReload) { //Debug.Log("Trying to save entity on assembly reload, this is not safe!"); entityToSave = entity; } else { SyncQueue assetsQueue = ScriptableObject.CreateInstance <SyncQueue>(); assetsQueue.Enqueue(ValidateEntity.CreateInstance(entity)); List <LexiconIntent> intents = GetAllIntents(); foreach (LexiconIntent intent in intents) { if (intent.UsesEntity(entity)) { //Debug.Log(" Generate strings for " + intent.intentName); assetsQueue.Enqueue(GenerateIntentStrings.CreateInstance(intent)); } } assetsQueue.Process(); generateAssetsQueues.Add(assetsQueue); } }