コード例 #1
0
 public override void SetWrapMode(MixamoWrapMode s)
 {
     if (anim_state.normalizedTime > 1f && s == MixamoWrapMode.ClampForever && anim_state.wrapMode == State.MixamoWrapModeToUnityWrapMode(MixamoWrapMode.Loop))
     {
         anim_state.normalizedTime = anim_state.normalizedTime - (int)anim_state.normalizedTime;
     }
     anim_state.wrapMode = State.MixamoWrapModeToUnityWrapMode(s);
 }