public void DeleteProbability(GameOutcome outcome) { GameOutcomeProbabilityControl control = this.outcomeProbabilityControls.FirstOrDefault(opc => opc.OutcomeName.Equals(outcome.Name)); if (control != null) { this.outcomeProbabilityControls.Remove(control); } }
public void AddProbability(GameOutcomeProbabilityControl control) { this.outcomeProbabilityControls.Add(control); }