コード例 #1
0
ファイル: QuoteService.cs プロジェクト: Zeghs/ZeroSystem
                private void StockClient_onClose(object sender, CloseEvent e) {
			if (logger.IsWarnEnabled) logger.WarnFormat("[QuoteService.onClose] QuoteService disconnected... remoteIP={0}, remotePort={1}", e.RemoteIP, e.Port);
			e.Message = "與伺服器中斷連線,請檢查網路設定。";

			OnDisconnect(new QuoteDisconnectEvent(this.DataSource, e.RemoteIP, e.Port));

			ReLogin(); //重新登入伺服器
		}
コード例 #2
0
ファイル: ZSocket.cs プロジェクト: Zeghs/ZeroSystem
                private void ReceiveCallback(object sender, SocketAsyncEventArgs e) {
                        bool bError = false;
                        Socket cHandler = (Socket)sender;
                        if (e.SocketError == SocketError.Success) {
                                int iBytesRead = e.BytesTransferred;
                                if (iBytesRead > 0) {
                                        SocketToken cToken = (SocketToken)e.UserToken;
                                        if (ReceiveProc != null) {
						if (logger.IsDebugEnabled) logger.DebugFormat("[ZSocket.ReceiveCallback] Socket({0}) packetSize={1}", cHandler.Handle.ToInt32(), iBytesRead);
                                                try {
                                                        cToken.ReceiveBuffer.Length = iBytesRead;
							if (logger.IsDebugEnabled) logger.DebugFormat("[ZSocket.ReceiveCallback] Socket({0}) Packet Dump:{1}", cHandler.Handle.ToInt32(), cToken.ReceiveBuffer.ToString());
                                                        ReceiveProc(this, new ReceiveEvent(cHandler, cToken));
                                                } catch (Exception __errExcep) {
							bError = true;
							if (logger.IsErrorEnabled) logger.ErrorFormat("{0}\r\n{1}", __errExcep.Message, __errExcep.StackTrace);
                                                }
                                        }

                                        if (!bError && cHandler.Connected) {
                                                try {
                                                        e.SetBuffer(cToken.ReceiveBuffer.Data, 0, SocketToken.MAX_BUFFER_SIZE);
                                                        if (!cHandler.ReceiveAsync(e))
                                                                ReceiveCallback(sender, e);
                                                } catch {
                                                        bError = true;
                                                }
                                        } else {
                                                bError = true;
                                        }
                                } else {
                                        bError = true;
                                }
                        } else {
                                bError = true;
                        }

                        if (bError) {
                                e.Completed -= ReceiveCallback;  //取消ReceiveCallback事件
                                lock (__cSocketPool) {
                                        __cSocketPool.Push(e);   //回收Socket到pool
                                }

                                CloseEvent cCloseEvent = null;
                                if (CloseProc != null) {
                                        cCloseEvent = new CloseEvent(cHandler);
                                }

                                try {
                                        if (cHandler.Connected) {
                                                cHandler.Shutdown(SocketShutdown.Both);
                                                cHandler.Disconnect(true); //斷開連結
                                        }
                                } catch {
                                } 
                                
                                if (CloseProc != null) {
                                        CloseProc(cHandler, cCloseEvent);  //發送關閉事件
                                }
                                cHandler.Close(); //關閉Socket連結  
				if (logger.IsDebugEnabled) logger.DebugFormat("[ZSocket.ReceiveCallback] Socket({0}) Socket closed...", cHandler.Handle.ToInt32());
                        }
                }