コード例 #1
0
ファイル: Fence.cs プロジェクト: LiYuanxing/MissionPlanner-1
        public List <object> LocationToFence(List <Locationwp> list)
        {
            FencePolygon pol = new FencePolygon();

            foreach (var locationwp in list)
            {
                var plla = new PointLatLngAlt(locationwp);
                switch (locationwp.id)
                {
                case (ushort)MAVLink.MAV_CMD.FENCE_POLYGON_VERTEX_EXCLUSION:
                {
                    pol.Mode = FencePolygon.PolyType.Exclusive;
                    pol.Points.Add(plla);

                    if (pol.Points.Count == locationwp.p1)
                    {
                        Fences.Add(pol);
                        pol = new FencePolygon();
                    }
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_POLYGON_VERTEX_INCLUSION:
                {
                    pol.Mode = FencePolygon.PolyType.Inclusive;
                    pol.Points.Add(plla);

                    if (pol.Points.Count == locationwp.p1)
                    {
                        Fences.Add(pol);
                        pol = new FencePolygon();
                    }
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_CIRCLE_EXCLUSION:
                {
                    var cir = new FenceCircle()
                    {
                        Mode   = FenceCircle.PolyType.Exclusive,
                        Center = plla,
                        Radius = locationwp.p1
                    };
                    Fences.Add(cir);
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_CIRCLE_INCLUSION:
                {
                    var cir = new FenceCircle()
                    {
                        Mode   = FenceCircle.PolyType.Inclusive,
                        Center = plla,
                        Radius = locationwp.p1
                    };
                    Fences.Add(cir);
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_RETURN_POINT:
                    Fences.Add(new FenceReturn()
                    {
                        Return = plla
                    });
                    break;

                default:
                    break;
                }
            }

            return(Fences);
        }
コード例 #2
0
ファイル: Fence.cs プロジェクト: par-tee/autozig
        public void DownloadFence(MAVLinkInterface port, Action <int, string> progress = null)
        {
            var list = mav_mission.download(port, MAVLink.MAV_MISSION_TYPE.FENCE, progress);

            FencePolygon pol = new FencePolygon();

            foreach (var locationwp in list)
            {
                var plla = new PointLatLngAlt(locationwp);
                switch (locationwp.id)
                {
                case (ushort)MAVLink.MAV_CMD.FENCE_POLYGON_VERTEX_EXCLUSION:
                {
                    pol.Mode = FencePolygon.PolyType.Exclusive;
                    pol.Points.Add(plla);

                    if (pol.Points.Count == locationwp.p1)
                    {
                        Fences.Add(pol);
                        pol = new FencePolygon();
                    }
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_POLYGON_VERTEX_INCLUSION:
                {
                    pol.Mode = FencePolygon.PolyType.Inclusive;
                    pol.Points.Add(plla);

                    if (pol.Points.Count == locationwp.p1)
                    {
                        Fences.Add(pol);
                        pol = new FencePolygon();
                    }
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_CIRCLE_EXCLUSION:
                {
                    var cir = new FenceCircle()
                    {
                        Mode   = FenceCircle.PolyType.Exclusive,
                        Center = plla,
                        Radius = locationwp.p1
                    };
                    Fences.Add(cir);
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_CIRCLE_INCLUSION:
                {
                    var cir = new FenceCircle()
                    {
                        Mode   = FenceCircle.PolyType.Inclusive,
                        Center = plla,
                        Radius = locationwp.p1
                    };
                    Fences.Add(cir);
                }
                break;

                case (ushort)MAVLink.MAV_CMD.FENCE_RETURN_POINT:
                    Fences.Add(new FenceReturn()
                    {
                        Return = plla
                    });
                    break;

                default:
                    break;
                }
            }
        }