public void TestCustomRW() { QuestMessage message = new QuestMessage { quest = new MockQuest(100) }; byte[] data = MessagePackingTest.PackToByteArray(message); QuestMessage unpacked = MessagePackingTest.UnpackFromByteArray <QuestMessage>(data); Assert.That(unpacked.quest.Id, Is.EqualTo(100)); }
public void TestWriteScriptableObject() { ScriptableObjectMessage message = new ScriptableObjectMessage { scriptableObject = ScriptableObject.CreateInstance <MyScriptableObject>() }; message.scriptableObject.someData = 10; byte[] data = MessagePackingTest.PackToByteArray(message); ScriptableObjectMessage unpacked = MessagePackingTest.UnpackFromByteArray <ScriptableObjectMessage>(data); Assert.That(unpacked.scriptableObject, Is.Not.Null); Assert.That(unpacked.scriptableObject.someData, Is.EqualTo(10)); }
public void OnDataReceivedInvalidConnectionId() { // register a message handler int called = 0; NetworkServer.RegisterHandler <TestMessage1>((conn, msg) => ++ called, false); // listen NetworkServer.Listen(1); // serialize a test message into an arraysegment byte[] message = MessagePackingTest.PackToByteArray(new TestMessage1()); // call transport.OnDataReceived with an invalid connectionId // an error log is expected. LogAssert.ignoreFailingMessages = true; transport.OnServerDataReceived.Invoke(42, new ArraySegment <byte>(message), 0); LogAssert.ignoreFailingMessages = false; // message handler should never be called Assert.That(called, Is.EqualTo(0)); }