public void ClearObservers() { // call OnStartServer so that observers dict is created identity.StartServer(); // add some observers identity.observers.Add(new NetworkConnection(tconn42)); identity.observers.Add(new NetworkConnection(tconn43)); // call ClearObservers identity.ClearObservers(); Assert.That(identity.observers.Count, Is.EqualTo(0)); }
public void ClearObservers() { // call OnStartServer so that observers dict is created identity.StartServer(); // add some observers identity.AddObserver(player1); identity.AddObserver(player2); // call ClearObservers identity.ClearObservers(); Assert.That(identity.observers.Count, Is.EqualTo(0)); }