public override bool Equals(object obj) { UniformValueUint2 o = obj as UniformValueUint2; if (o == null) { return(false); } return(X == o.X && Y == o.Y); }
public void Set(IUniformValue source) { UniformValueUint2 other = source as UniformValueUint2; if (other == null) { return; } X = other.X; Y = other.Y; }