static void Main(string[] args) { using (var r2d2 = new RobotArm()) { r2d2.TurnLeft(30); } //RobotArm r2d2 = null; //try //{ // r2d2 = new RobotArm(); // r2d2.TurnLeft(30); //} //finally //{ // r2d2?.Dispose(); }
public Robot() { _left = new RobotArm(); _right = new RobotArm(); }