public void Read(ServerMessage str) { sleepClause = str.ReadBoolean(); speciesClause = str.ReadBoolean(); evasionClause = str.ReadBoolean(); OHKOClause = str.ReadBoolean(); equalizeLevels = str.ReadBoolean(); bannedMonsters = str.ReadString(); }
public override void Read(ServerMessage str) { base.Read(str); switchIndex = str.ReadByte(); resetStats = str.ReadByte(); switchMsg = str.ReadString(); }
public void ReceiveKeys(ServerMessage msg, GameSaveKeyType kind) { int count = msg.ReadWord(); while (count>0) { string key = msg.ReadString(); string value = msg.ReadString(); //Value := DecompressBinaryData(Value); this.UpdateKey(key, value, kind); count--; } }