private void OnEnable() { gameManager = GetComponentInParent <MinigameManager>(); GetComponent <Text>().text = $"Score: {gameManager.Score}"; }
private void Start() { gameManager = GetComponentInParent <MinigameManager>(); }
private void Start() { gameManager = GetComponentInParent <MinigameManager>(); configure(); gameManager.DroneEvents.OnGameConfirmed += HandleGameConfirmed; }