protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _ctverecek = new Ctverecek( 50, 5, new Vector2((_sirkaOkna - 50) / 2, (_vyskaOkna - 50) / 2), new SmeroveOvladani(Keys.Left, Keys.Right, Keys.Up, Keys.Down, Keys.B), new Rectangle(0, 0, _sirkaOkna, _vyskaOkna), Color.BlueViolet, GraphicsDevice );;;; }
protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _ctverecek = new Ctverecek( 50, 5, new Vector2(_px, _py), new SmeroveOvladani(Keys.Left, Keys.Right, Keys.Up, Keys.Down), new Rectangle(0, 0, _sirkaOkna, _vyskaOkna), Color.Black, GraphicsDevice );; _ctverecek2 = new Ctverecek2( 50, 5, new Vector2((_sirkaOkna - 50) / 2 - 25, (_vyskaOkna - 50) / 2), new OvladaniDucha(Keys.Left, Keys.Right, Keys.Up, Keys.Down), new Rectangle(0, 0, _sirkaOkna, _vyskaOkna), Color.Gray, GraphicsDevice ); }