コード例 #1
0
 private void NextCellHasBeenFoundHandler(object sender, GameSolver.CellLocationEventArgs e)
 {
     _gameInteractor.OpenCell(e.Row, e.Col);
 }
コード例 #2
0
 private void MineHasBeenFoundHandler(object sender, GameSolver.CellLocationEventArgs e)
 {
     _map.GetCellAt(e.Row, e.Col).UpdateState(CellState.Mine);
     _gameInteractor.TickMine(e.Row, e.Col);
 }