public void AddMessage(Minecraft2DMessage msg) { MessageList.Add(msg); OpacityMod = .8f; TimeoutCounter = QueueTimeout; if (MessageReceived != null) MessageReceived(msg.ID); }
public MessageQueue() { MessageList = new List<Minecraft2DMessage>(); #if DEBUG Minecraft2DMessage debugMessage = new Minecraft2DMessage(); debugMessage.Global = true; debugMessage.Content = "Your game is running in debug mode, be warned."; debugMessage.To = null; AddMessage(debugMessage); #endif }