public MineWorldServer() { NetPeerConfiguration netConfig = new NetPeerConfiguration("MineWorld"); netConfig.Port = Constants.MineworldPort; netConfig.MaximumConnections = 2; netConfig.EnableMessageType(NetIncomingMessageType.ConnectionApproval); netConfig.EnableMessageType(NetIncomingMessageType.DiscoveryRequest); netConfig.DisableMessageType(NetIncomingMessageType.UnconnectedData); Server = new NetServer(netConfig); GameWorld = new GameWorld(this); Console = new MineWorldConsole(this); ServerListener = new ServerListener(Server,this); ServerSender = new ServerSender(Server, this); Listener = new Thread(ServerListener.Start); MapManager = new MapManager(); PlayerManager = new PlayerManager(); Configloader = new ConfigFile("Data/Settings.ini"); }
public MineWorldServer() { NetPeerConfiguration netConfig = new NetPeerConfiguration("MineWorld"); netConfig.Port = Constants.MineworldPort; netConfig.MaximumConnections = 2; netConfig.EnableMessageType(NetIncomingMessageType.ConnectionApproval); netConfig.EnableMessageType(NetIncomingMessageType.DiscoveryRequest); netConfig.DisableMessageType(NetIncomingMessageType.UnconnectedData); Server = new NetServer(netConfig); GameWorld = new GameWorld(this); Console = new MineWorldConsole(this); ServerListener = new ServerListener(Server, this); ServerSender = new ServerSender(Server, this); Listener = new Thread(ServerListener.Start); MapManager = new MapManager(); PlayerManager = new PlayerManager(); Configloader = new ConfigFile("Data/Settings.ini"); }