private void SetGameFieldElementsValues() { var setValuesMathod = new SetValuesMathod(Field); for (int i = 0; i < _settings.GameFieldHeight; ++i) { for (int j = 0; j < _settings.GameFieldWidth; ++j) { setValuesMathod.CellCalculation(new Cell(i, j)); } } }
private void SetGameFieldElementsValues() { var setValuesMathod = new SetValuesMathod(Field); for (int i = 0; i < _settings.GameFieldHeight; ++i) for (int j = 0; j < _settings.GameFieldWidth; ++j) setValuesMathod.CellCalculation(new Cell(i, j)); }