コード例 #1
0
        public IDecodingState Decode(IoBuffer input, IProtocolDecoderOutput output)
        {
            if (_buffer == null)
            {
                if (input.Remaining >= _length)
                {
                    Int32 limit = input.Limit;
                    input.Limit = input.Position + _length;
                    IoBuffer product = input.Slice();
                    input.Position = input.Position + _length;
                    input.Limit = limit;
                    return FinishDecode(product, output);
                }

                _buffer = IoBuffer.Allocate(_length);
                _buffer.Put(input);
                return this;
            }

            if (input.Remaining >= _length - _buffer.Position)
            {
                Int32 limit = input.Limit;
                input.Limit = input.Position + _length - _buffer.Position;
                _buffer.Put(input);
                input.Limit = limit;
                IoBuffer product = _buffer;
                _buffer = null;
                return FinishDecode(product.Flip(), output);
            }

            _buffer.Put(input);
            return this;
        }
コード例 #2
0
        public void TestSliceAutoExpand()
        {
            IoBuffer buffer = ByteBufferAllocator.Instance.Allocate(8);

            buffer.AutoExpand = true;
            Assert.IsTrue(buffer.AutoExpand, "Should AutoExpand");

            IoBuffer slice = buffer.Slice();

            Assert.IsFalse(buffer.AutoExpand, "Should *NOT* AutoExpand");
            Assert.IsFalse(slice.AutoExpand, "Should *NOT* AutoExpand");
        }
コード例 #3
0
        public IDecodingState Decode(IoBuffer input, IProtocolDecoderOutput output)
        {
            Int32 terminatorPos = input.IndexOf(_terminator);

            if (terminatorPos >= 0)
            {
                Int32 limit = input.Limit;
                IoBuffer product;

                if (input.Position < terminatorPos)
                {
                    input.Limit = terminatorPos;

                    if (_buffer == null)
                    {
                        product = input.Slice();
                    }
                    else
                    {
                        _buffer.Put(input);
                        product = _buffer.Flip();
                        _buffer = null;
                    }

                    input.Limit = limit;
                }
                else
                {
                    // When input contained only terminator rather than actual data...
                    if (_buffer == null)
                    {
                        product = IoBuffer.Allocate(0);
                    }
                    else
                    {
                        product = _buffer.Flip();
                        _buffer = null;
                    }
                }
                input.Position = terminatorPos + 1;
                return FinishDecode(product, output);
            }

            if (_buffer == null)
            {
                _buffer = IoBuffer.Allocate(input.Remaining);
                _buffer.AutoExpand = true;
            }

            _buffer.Put(input);
            return this;
        }
コード例 #4
0
 public MessageDecoderResult Decode(IoSession session, IoBuffer input, IProtocolDecoderOutput output)
 {
     int limit = input.Limit;
     int position = input.Position;
     var len = input.GetInt32();
     var version = input.Get();
     input.Position = position;
     input.Limit = input.Position + len;
     var buffer = input.Slice();
     input.Position = input.Limit;
     input.Limit = limit;
     var message = DoDecode(version.ToEnum<MessageVersion>(), buffer);
     if (message != null)
         output.Write(message);
     return MessageDecoderResult.OK;
 }
コード例 #5
0
ファイル: IoBufferWrapper.cs プロジェクト: eltonfan/Mina.NET
 /// <inheritdoc/>
 public override IoBuffer Slice()
 {
     return(_buf.Slice());
 }
コード例 #6
0
        public IDecodingState Decode(IoBuffer input, IProtocolDecoderOutput output)
        {
            Int32 beginPos = input.Position;
            Int32 limit = input.Limit;
            Int32 terminatorPos = -1;

            for (Int32 i = beginPos; i < limit; i++)
            {
                Byte b = input.Get(i);
                if (b == CR)
                {
                    _lastIsCR = true;
                }
                else
                {
                    if (b == LF && _lastIsCR)
                    {
                        terminatorPos = i;
                        break;
                    }
                    _lastIsCR = false;
                }
            }

            if (terminatorPos >= 0)
            {
                IoBuffer product;

                Int32 endPos = terminatorPos - 1;

                if (beginPos < endPos)
                {
                    input.Limit = endPos;

                    if (_buffer == null)
                    {
                        product = input.Slice();
                    }
                    else
                    {
                        _buffer.Put(input);
                        product = _buffer.Flip();
                        _buffer = null;
                    }

                    input.Limit = limit;
                }
                else
                {
                    // When input contained only CR or LF rather than actual data...
                    if (_buffer == null)
                    {
                        product = IoBuffer.Allocate(0);
                    }
                    else
                    {
                        product = _buffer.Flip();
                        _buffer = null;
                    }
                }
                input.Position = terminatorPos + 1;
                return FinishDecode(product, output);
            }

            input.Position = beginPos;

            if (_buffer == null)
            {
                _buffer = IoBuffer.Allocate(input.Remaining);
                _buffer.AutoExpand = true;
            }

            _buffer.Put(input);

            if (_lastIsCR)
            {
                _buffer.Position = _buffer.Position - 1;
            }

            return this;
        }