コード例 #1
0
        internal static StageObjects ReadModern(EndianBinaryReader reader)
        {
            StageObjects objects = default;

            objects.Ground  = StageObjectInfo.ReadModern(reader);
            objects.Sky     = StageObjectInfo.ReadModern(reader);
            objects.Shadow  = StageObjectInfo.ReadModern(reader);
            objects.Reflect = StageObjectInfo.ReadModern(reader);
            objects.Refract = StageObjectInfo.ReadModern(reader);
            return(objects);
        }
コード例 #2
0
        internal void Read(EndianBinaryReader reader, BinaryFormat format)
        {
            if (format == BinaryFormat.F2nd || format == BinaryFormat.X)
            {
                Id                  = ( uint )reader.ReadUInt64();
                Name                = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
                Auth3dName          = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
                Objects             = StageObjects.ReadModern(reader);
                LensShaftInvScale   = reader.ReadSingle();
                Field00             = reader.ReadUInt32();
                RenderTextureId     = reader.ReadUInt32();
                RenderTextureIdFlag = reader.ReadUInt32();
                MovieTextureId      = reader.ReadUInt32();
                MovieTextureIdFlag  = reader.ReadUInt32();
                Field04             = reader.ReadUInt32();
                Field04Flag         = reader.ReadUInt32();
                Field05             = reader.ReadUInt32();
                Field05Flag         = reader.ReadUInt32();
                Field06             = reader.ReadUInt32();
                Field06Flag         = reader.ReadUInt32();
                Field07             = reader.ReadUInt32();
                Field07Flag         = reader.ReadUInt32();
                Field08             = reader.ReadUInt32();
                Field09             = reader.ReadUInt32();
                Field10             = reader.ReadUInt32();

                if (format == BinaryFormat.X)
                {
                    reader.Seek(4, SeekOrigin.Current);
                }

                Field11             = reader.ReadOffset();
                Field12             = reader.ReadOffset();
                RingRectangleX      = reader.ReadSingle();
                RingRectangleY      = reader.ReadSingle();
                RingRectangleWidth  = reader.ReadSingle();
                RingRectangleHeight = reader.ReadSingle();
                RingRingHeight      = reader.ReadSingle();
                RingOutHeight       = reader.ReadSingle();

                if (format == BinaryFormat.X)
                {
                    Field13 = reader.ReadUInt32();
                }

                ReadStageEffects(reader);

                if (format == BinaryFormat.X)
                {
                    reader.Seek(4, SeekOrigin.Current);
                }

                uint auth3dIdsCount  = reader.ReadUInt32();
                long auth3dIdsOffset = reader.ReadOffset();

                reader.ReadAtOffset(auth3dIdsOffset, () =>
                {
                    for (int i = 0; i < auth3dIdsCount; i++)
                    {
                        Auth3dIds.Add(reader.ReadUInt32());
                    }
                });

                if (format != BinaryFormat.X)
                {
                    reader.Seek(4, SeekOrigin.Current);
                }
            }
            else
            {
                Name              = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
                Auth3dName        = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
                ObjectSetID       = reader.ReadUInt32();
                Objects           = StageObjects.ReadClassic(reader);
                LensFlareTexture  = reader.ReadUInt32();
                LensShaftTexture  = reader.ReadUInt32();
                LensGhostTexture  = reader.ReadUInt32();
                LensShaftInvScale = reader.ReadSingle();
                Field00           = reader.ReadUInt32();
                RenderTextureId   = reader.ReadUInt32();

                if (format > BinaryFormat.DT)
                {
                    MovieTextureId = reader.ReadUInt32();
                }

                CollisionFilePath = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
                ReflectType       = reader.ReadUInt32();
                RefractEnable     = reader.ReadUInt32() != 0;

                reader.ReadAtOffset(reader.ReadInt32(),
                                    () => Reflect = StageReflect.Read(reader));

                reader.ReadAtOffset(reader.ReadInt32(),
                                    () => Refract = StageRefract.Read(reader));

                if (format == BinaryFormat.FT)
                {
                    Flags = (StageFlags)reader.ReadUInt32();
                }

                RingRectangleX      = reader.ReadSingle();
                RingRectangleY      = reader.ReadSingle();
                RingRectangleWidth  = reader.ReadSingle();
                RingRectangleHeight = reader.ReadSingle();
                RingRingHeight      = reader.ReadSingle();
                RingOutHeight       = reader.ReadSingle();
            }
        }